Syncs on FCEUX 2.2.3, endings starts after game over screen
Probably "final" version in the sense of (lacking) possible time saves.
Little list of all new informations
- UDLR at level 1 doesn't saves time (but it works there)
- UDLR at level 3 after rats at both sides doesn't saves time because of rat spawn timer (included at f2709)
- 1st rat can't be killed with "camera dashing" trick because the camera doesn't rolls before
- AFAIK, camera rolling requires both toads to have fastest speed. Probably, their position is also a factor but I don't see this scenario where I could get 1 frame faster
- Flies are too away from the rat scene (f2851) to make use of it
- Hit cancelling doesn't helps, because 1. only works when one of the toad has no action to make a simple punch for cancelling 2. enemy hp and position factor
- Rash is always at front when he can without losing time
The only thing I see somewhat improvable is the last to final rat, but it's has the "rat spawn timer" barrier and the camera rolling stuff.