Nearly 100% optimized but didn't checked subpixels
Note
- there can be random 2 frames of saving or loss between levels (and cinematics)
- edit2: you can also insert 1 frame before sections and delete 1 frame after. not sure if this has any potential use or why is it works in the first place...
- planet 1 level 1 - only final dmg taken matters
- planet 3 level 1 - not sure if it's fastest on last enemy
- all lag frames eliminated except for...
- planet 3 level 3 - jumping asap triggers enemy earlier, so this is faster than jumping later
- planet 3 boss - 9 lag frames is best for me
- planet 5 level 1 - mixing vertical and horizontal optimization but 1 lag frame is still there
So need to check subposes, p3l3, p3boss, p5l1.
edit: p3boss can be 2 frames faster with lag optimization (removing R at specific frames)