(Ported from Legacy Address Set 20) BizHawk Ram Watch file for SNES Super Metroid
SystemID SNES
09DA b u 0 WRAM In-Game Frames
09DC b u 0 WRAM In-Game Seconds
09DE b u 0 WRAM In-Game Minutes
0A68 b u 0 WRAM Shinespark charge timer
0AF6 w u 0 WRAM Horizontal position
0AF8 w u 0 WRAM Horizontal sub-pixel position
0AFA w u 0 WRAM Vertical position
0AFC w u 0 WRAM Vertical sub-pixel positio
0B00 b u 0 WRAM Vertical hitbox radius
0B2C w u 0 WRAM Vertical speed, fraction
0B2E b u 0 WRAM Vertical speed
0B3F b u 0 WRAM Speed boost level
0B42 b u 0 WRAM Horizontal speed
0B44 w u 0 WRAM Horizontal speed, fraction
0B46 b u 0 WRAM Horizontal momentum
0B48 w u 0 WRAM Horizontal momentum, fraction
0B64 w u 0 WRAM Projectile 1 X position
0B78 w u 0 WRAM Projectile 1 Y position
0B8C w u 0 WRAM Projectile 1 X position, fraction
0BA0 w u 0 WRAM Projectile 1 Y position, fraction
0BB4 w u 0 WRAM Projectile 1 X hitbox radius
0BC8 w u 0 WRAM Projectile 1 Y hitbox radius
0BDC w u 0 WRAM Projectile 1 X speed
0BF0 w s 0 WRAM Projectile 1 Y speed
0C86 b u 0 WRAM 1st bomb timer
0C88 b u 0 WRAM 2nd bomb timer
0C8A b u 0 WRAM 3rd bomb timer
0CCC b u 0 WRAM Weapon cooldown timer
0DC2 b u 0 WRAM Beam charge counte
0F8C w u 0 WRAM First Enemy's (Most Bosses) energy
0F9C b u 0 WRAM First Enemy's (Most Bosses) invincibility timer
0FCC w u 0 WRAM Second Enemy's (Mother Brain) energy
1842 w u 0 WRAM In-Game frame counter
DE6A b u 0 WRAM Door timer