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#638502075337523909 - Super Metroid TAS Competition Round 4 — Final submission

moozooh-smtc4-final2.bk2
In 01:29.59 (5384 frames), 27067 rerecords
Game: Super Metroid ( SNES, see all files )
61 downloads
Uploaded 5/2/2024 12:45 AM by moozooh (see all 9)
This is the final version of my submission to Super Metroid TAS Competition Round 4 hosted by UNHchabo over at Super Metroid Speedrunning Discord: https://discord.gg/rT2fWZt.
The goal of this competition round was to start the game pre-patched with a specific modification of the Map Randomizer ROM hack that spawns the player in the Wrecked Ship Energy Tank room, then go grab the item at the Gauntlet Energy Tank location.
Timing starts on power-on (frame 0) and ends when in-game timer (RAM address $1842) starts counting up after the item acquisition message is gone.
Checkpoint Frame number
Timing start 0
First input 978
Final input 5383
Goal reached 5402
In-game time 2530
Total time from start to finish: 01:30.03.
Contest placement: 2nd. This time I'm the one who's 5 frames behind the #1. :D
The goal I set for myself after the preliminary route tests was getting under 5400 input frames. Would've loved to take it under 5400 total, but couldn't find any more improvements. Moonwalk wasn't used because I couldn't find any uses for it that justified the 62 frame upfront cost of enabling it.

#638470598619477523 - Super Metroid TAS Competition Round 3 — Bonus v2

sm tascontest round3-post-contest-v2.bk2
In 00:32.43 (1949 frames), 16773 rerecords
Game: Super Metroid ( SNES, see all files )
57 downloads
Uploaded 3/26/2024 2:24 PM by moozooh (see all 9)
Another post-contest update to UNHchabo's Super Metroid TAS Competition Round 3.
Roughly a day after making this movie, I thoroughly studied sniq's submission that took a different route compared to mine and found improvements we've both missed, which resulted in this combined route that is, in all likelihood, the fastest way to do this room. It's a further 15 frames faster than Bonus v1 and 38 frames faster than my winning submission. I can't think of any other improvements, and so I won't touch this anymore. Bring on round 4!
Further details here.

#638464938493688796 - Super Metroid TAS Competition Round 3 — Bonus (obsolete)

sm tascontest round3-post-contest.bk2
In 00:32.68 (1964 frames), 14413 rerecords
Game: Super Metroid ( SNES, see all files )
54 downloads
Uploaded 3/20/2024 1:10 AM by moozooh (see all 9)
A quick and lazy movie that is 23 frames faster than my winning submission for UNHchabo's Super Metroid TAS Competition Round 3. Basically a victory lap. :D
Improved version here.
Further details here.

#638462352107142712 - Super Metroid TAS Competition Round 3 — Final submission

moozooh-sm tascontest round3-final.bk2
In 00:33.08 (1988 frames), 14207 rerecords
Game: Super Metroid ( SNES, see all files )
54 downloads
Uploaded 3/17/2024 1:20 AM by moozooh (see all 9)
This is the final version of my submission to Super Metroid TAS Competition Round 3 hosted by UNHchabo over at Super Metroid Speedrunning Discord: https://discord.gg/rT2fWZt
The goal of this competition round was to start the game pre-patched with a provided modification of the Map Randomizer ROM hack that spawns the player in the Plasma Tutorial room, then go grab Plasma Beam, kill all space pirates in the room to unlock the door, and take damage from a puyo (one of the enemies in the Plasma Tutorial room).
Timing starts when game state (RAM address $0998) reads 8 and ends when Samus HP (RAM address $09C2) decrements as the result of contact with a tutorial room puyo.
Checkpoint Frame number
Timing start 683
First input 1013
Final input 1987
Goal reached 1991
Total time from start to finish: 1308 frames (21.45 seconds @ 60.988 fps).
Moonwalk wasn't used (even though it was free to turn on by the contest rules) because all the uses I've managed to find for it were nullified by things outside of my control. My goal was to make it under 2000 frames, and that goal has been achieved.
Contest placement: 1st.
Results presentation VOD:
Post-contest movie that incorporates improvements from other submissions is available here.

#638299586796990572 - [TAS] SNES Super Metroid Ancient Chozo v1.1.5 104%

Ancient Chozo.bk2
In 48:23.55 (174500 frames), 91997 rerecords
Game: Super Metroid ( SNES, see all files )
115 downloads
Uploaded 9/10/2023 4:04 PM by RaXx (see all 8)
De principio a fin con el 104% de objetos de este hack basado en el Project Base
Anciento Chozo V. 1.1.5
BizHawk Ver. 2.9.1
Core: BSNESv115+

#637936906469269359 - SNES Super Metroid Ram Watch file

SuperMetroid-20.wch
Game: Super Metroid ( SNES, see all files )
146 downloads
Uploaded 7/17/2022 9:37 PM by TASVideoAgent (see all 129)
(Ported from Legacy Address Set 20) BizHawk Ram Watch file for SNES Super Metroid

#637823197715887081 - Super Metroid

Super Metroid (Japan, USA) (En,Ja).bk2
In 1:55:31.75 (416590 frames), 153 rerecords
Game: Super Metroid ( SNES, see all files )
147 downloads
Uploaded 3/8/2022 7:02 AM by DrakeekarD (see all 12)
A 100% full clear of Super Metroid in 1:13 game time. Enjoy

#55928342467251616 -

sniq_sm_100p_222788.bk2
In 1:01:47.05 (222789 frames), 0 rerecords
Game: Super Metroid ( SNES, see all files )
712 downloads
Uploaded 6/15/2019 5:33 PM by feos (see all 191)

#55526434458158132 - Super Metroid map display script (lsnes)

Super_Hitbox_2_lsnes_ubersmallest_fixed.lua
729 downloads
Uploaded 5/28/2019 3:09 PM by feos (see all 191)

#40702924990967495 - Super Metroid Mission Rescue any%

MMR - normal.smv
In 1:49:41.89 (395564 frames), 57527 rerecords
Game: Super Metroid ( SNES, see all files )
1322 downloads
Uploaded 7/30/2017 1:12 AM by Hoandjzj (see all 17)
By me and Aran Jaeger :) This is the Normal version 2.3 Used: snes9x-1.51-rerecording-v7-win32

#38718817282369305 - Super Metroid Golden Dawn 100%

Super Metroid - Golden Dawn v2.66.smv
In 1:16:16.00 (275012 frames), 33252 rerecords
Game: Super Metroid ( SNES, see all files )
1334 downloads
Uploaded 5/1/2017 4:41 PM by Hoandjzj (see all 17)
My first attempt! :)

#37851263100062324 - Super Metroid Cliffhanger any%

CliffhangerOriginalHeadered.smv
In 47:20.87 (170733 frames), 37885 rerecords
Game: Super Metroid ( SNES, see all files )
1207 downloads
Uploaded 3/23/2017 2:59 PM by Hoandjzj (see all 17)

#36208532992045040 - Super Metroid any% wip

sniqanywip.lsmv
In 15:15.78 (55037 frames), 56525 rerecords
Game: Super Metroid ( SNES, see all files )
944 downloads
Uploaded 1/8/2017 3:27 PM by Sniq (see all 1)
From the beginning to red brinstar 2nd visit. Uses a new route.

#36096798304781412 - Super Metroid Conflict any%

SMConflict_v1.0010102.smv
In 03:01.47 (10906 frames), 1561 rerecords
Game: Super Metroid ( SNES, see all files )
1206 downloads
Uploaded 1/3/2017 2:41 PM by Hoandjzj (see all 17)
Used: snes9x-1.51-rerecording-v7-win32

#35979654863185787 - Super Metroid So Little Garden 100%

SO LITTLE GARDEN.smv
In 17:34.85 (63396 frames), 10311 rerecords
Game: Super Metroid ( SNES, see all files )
1244 downloads
Uploaded 12/29/2016 8:04 AM by Hoandjzj (see all 17)
Used: snes9x-1.51-rerecording-v7-win32

#35741991994010300 - Super Metroid Contention 100%

SMContentionFixd uh.smv
In 08:03.79 (29075 frames), 3209 rerecords
Game: Super Metroid ( SNES, see all files )
1183 downloads
Uploaded 12/18/2016 3:11 PM by Hoandjzj (see all 17)
Used: snes9x-1.51-rerecording-v7-win32

#33405208194311571 - Super Metroid Ice returns Epysbane 0.9 any%

Ice returns_Epysbane_0.9 uh.smv
In 10:26.47 (37650 frames), 8580 rerecords
Game: Super Metroid ( SNES, see all files )
1102 downloads
Uploaded 9/4/2016 9:29 AM by Hoandjzj (see all 17)
Author's description: You'll be done with the hack after reaching a certain room and then back-tracking to the ship, the room in question may not be immediately obvious but aim for 100% item collection and you're sure to pass it!

#32781061295266799 - Super Metroid B2-TW

B2-TW[v1.0] uh.smv
In 02:27.46 (8862 frames), 2100 rerecords
Game: Super Metroid ( SNES, see all files )
1200 downloads
Uploaded 8/7/2016 6:52 AM by Hoandjzj (see all 17)

#30904919119106655 - Super Metroid 13% Charge/Speed Test

Super Metroid 13% Charge-Speed Test.lsmv
In 50:41.61 (182797 frames), 43663 rerecords
Game: Super Metroid ( SNES, see all files )
1031 downloads
Uploaded 5/14/2016 7:03 PM by total (see all 2)
Route test TAS for the 13% Charge/Speed category

#13431199147284094 - Super Metroid "Glitched" with modfied rerecord count

Super Metroid Glitch%.lsmv
In 14:52.81 (53657 frames), 40365 rerecords
Game: Super Metroid ( SNES, see all files )
1261 downloads
Uploaded 3/19/2014 8:37 PM by Ilari (see all 49)
Super Metroid "Glitched" by Cpadolf, Amurea and Total, with rerecord count changed to 40365.

#13408753125262478 - Super Metroid Glitch% WIP 4

SuperMetroidGlitch%.bkm
In 14:51.77 (53594 frames), 39023 rerecords
Game: Super Metroid ( SNES, see all files )
1341 downloads
Uploaded 3/18/2014 8:22 PM by Cpadolf (see all 8)
Final WIP, reaches the point where the ending should be triggered.

#13387363667197976 - Super Metroid Glitch% WIP 3

SuperMetroidGlitch%.bkm
In 13:46.09 (49647 frames), 36336 rerecords
Game: Super Metroid ( SNES, see all files )
1340 downloads
Uploaded 3/17/2014 9:15 PM by Cpadolf (see all 8)
New WIP up to GT using another route. ~30 seconds faster.

#13257642911275989 - Super Metroid Glitch% WIP 2

SuperMetroidGlitch%.bkm
In 14:16.99 (51504 frames), 18863 rerecords
Game: Super Metroid ( SNES, see all files )
1378 downloads
Uploaded 3/12/2014 1:02 AM by Cpadolf (see all 8)
Updated WIP for the glitched run with a couple of improvements.

#13223514936611327 - Super Metroid Glitch% WIP

SuperMetroidGlitch%.bkm
In 14:17.44 (51531 frames), 15647 rerecords
Game: Super Metroid ( SNES, see all files )
1365 downloads
Uploaded 3/10/2014 12:09 PM by Cpadolf (see all 8)
WIP of Super Metroid up till GT code on Bizhawk 1.6.

#13214447004475931 - Super metroid total control test

sm_eac_test.smv
In 00:01.07 (64 frames), 6 rerecords
Game: Super Metroid ( SNES, see all files )
1673 downloads
Uploaded 3/10/2014 2:21 AM by amaurea (see all 1)
This is the fruit of the last two day's labours. It uses the charged space-time beam to jump to the super missile count in RAM, and uses that to jump to OAM. The OAM in this game is very fickle, but I managed to get it to jump into the middle of the gamepad auto-read registers, where I built up a total control loop, letting me execute arbitrary code at a rate of 4 bytes per 6 frames. As a test-case I set the game mode to 26 and returned control to the game, resulting in the ending sequence.
This movie is based on the 100% TAS. I had to truncate the part where I walk to the green pirate room in crateria in order to start a new movie with the correct number of controllers. The resulting movie is therefore very short, and the interesting stuff happens in a fraction of a second. It is best watched frame by frame - ideally while tracing in a debugging emulator.
This was done in snes9x 1.43-rr. It should be ported to a more capable emulator.

#6285130127679659 -

bubbleroom.smv
In 00:06.76 (406 frames), 296 rerecords
Game: Super Metroid ( SNES, see all files )
847 downloads
Uploaded 5/2/2013 12:49 AM by hero_of_the_day (see all 2)
Norfair bubble room alternate strategy

#6261053699896510 - super metroid - kraid entry idea

kraid1.smv
In 00:07.01 (421 frames), 96 rerecords
Game: Super Metroid ( SNES, see all files )
858 downloads
Uploaded 4/30/2013 10:47 PM by hero_of_the_day (see all 2)

#5837794867382036 - Super Metroid 100% WIP 4

SuperMetroid100%.bkm
In 15:00.28 (54106 frames), 22499 rerecords
Game: Super Metroid ( SNES, see all files )
1358 downloads
Uploaded 4/11/2013 9:19 PM by Cpadolf (see all 8)
WIP of Super Metroid 100% up till after wavebeam.

#5812818658604601 - Super Metroid 100% WIP 3

SuperMetroid100%.bkm
In 13:46.27 (49658 frames), 16153 rerecords
Game: Super Metroid ( SNES, see all files )
1353 downloads
Uploaded 4/10/2013 6:19 PM by Cpadolf (see all 8)
WIP of Super Metroid 100% part way through Norfair.

#5772680999974837 - Super Metroid 100% WIP 2

SuperMetroid100%.bkm
In 11:20.26 (40883 frames), 9974 rerecords
Game: Super Metroid ( SNES, see all files )
1645 downloads
Uploaded 4/8/2013 10:56 PM by Cpadolf (see all 8)
WIP of Super Metoroid 100% up till Norfair elevator.

#5750263849610264 - Super Metroid 100% WIP

SuperMetroid100%.bkm
In 07:55.17 (28557 frames), 5158 rerecords
Game: Super Metroid ( SNES, see all files )
1394 downloads
Uploaded 4/7/2013 10:42 PM by Cpadolf (see all 8)
WIP of Super Metoroid 100% up till Green Brisntar elevator.