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#638167314683520412 - Area 1 without using the save function

TMNT 2 Area 1 with Force None Save Type.bk2
In 06:42.86 (24062 frames), 194 rerecords
47 downloads
Uploaded 4/10/2023 1:51 PM by Technickle (see all 158)
I was trying to decide what I could do with the save function which will take 217 frames each time. So, I was tinkering with Force None Save Type on the GBA options with Bizhawk which decreases the 217 frames down to 2 frames.
Time Save = 1,191 frames (without having to wait for 217 frames)
This is more so a placeholder IF this wouldn't be allowed.
I was looking through the movie rules, and if the BIOS isn't changed it's fine, and it's a good ROM it's fine.
The main leaderboard for this game doesn't state anything that isn't allowed, so it's a loose idea if anything.