User Files from Technickle

Upload All User Files
1 2
15 16

#638469059178517095 - Cinderella - Magical Dreams - Cinderella's Part

Cinderella - Magical Dreams - Cinderella's Part.bk2
In 06:31.75 (23398 frames), 4279 rerecords
System: Game Boy Advance
13 downloads
Uploaded 25 days ago by Technickle (see all 158)
In a never-ending quest to find games that I've never played before, decided to try this one out.
  • TAS Timing = Power On = 6:31.75/6:12.75
  • RTA Timing = Starts @ "New Game" Selection = 6:30.90
Comparison using RTA WR timing sits this run currently 18.16s ahead of RTA WR.

Things that happen so far

  • Feed Horses
  • Water Plants
  • Collect Apples

#638463221909533981 - TG2 Submission Improvement

Top Gear 2 (USA) 243 frames faster.bk2
In 07:47.21 (28079 frames), 12346 rerecords
Game: Top Gear 2 ( SNES, see all files )
19 downloads
Uploaded 3/18/2024 1:29 AM by Technickle (see all 158)
243 frames faster.

New Times

  • Las Vegas ~ 1:50.81 (no change)
  • Los Angeles ~ 019.85 (4 seconds faster)
  • New York ~ 1:41.10 (28 frames slower)
  • San Fransisco ~ 2:19.70 (Inertia Method)

#638459801270674595 - TG2 USA% Improvement

Top Gear 2 (USA) USA% 476 frames faster.bk2
In 07:51.26 (28322 frames), 7154 rerecords
Game: Top Gear 2 ( SNES, see all files )
17 downloads
Uploaded 3/14/2024 2:28 AM by Technickle (see all 158)
Decided to make the run a little bit better, this time it's good enough for now.

New Times

  • Las Vegas ~ 1'5081 (0.19s) faster
  • Los Angeles ~ 0'2506 (1.22s) faster
  • New York ~ 1'4064 (0.40s) faster
  • San Francisco ~ 2'2338 (Inertia Method)

#638459637934241594 - TG2 USA% 320 Frames Faster

Top Gear 2 (USA) USA% 320 frames faster.bk2
In 07:53.42 (28452 frames), 4501 rerecords
Game: Top Gear 2 ( SNES, see all files )
13 downloads
Uploaded 3/13/2024 9:56 PM by Technickle (see all 158)
Found a faster ending on San Fran for the Inertia and made Los Angeles faster.

New Times

  • Las Vegas ~ 1'5100 (stayed the same)
  • Los Angeles ~ 0'2628 2.18s faster
  • New York ~ 1'4104 0.29s slower
  • San Fran ~ 2'1118 3.02s faster

#638458839908452649 - BMX Trick Racer "Race Mode" - Jungle-River-Run

BMX Trick Racer (USA) River Run improvement 2.bk2
In 02:02.02 (7288 frames), 3693 rerecords
System: Game Boy Advance
15 downloads
Uploaded 3/12/2024 11:46 PM by Technickle (see all 158)
Game looked interesting enough to try and has cool momentum physics. This is probably not the quickest way through, however it's a start.

#638455175187388028 - TG2 All Tracks with faster ending

Top Gear 2 (USA) All Tracks but so much faster that the old narrator got tired of waiting and they had to hire a new one.bk2
In 1:55:55.91 (418042 frames), 276869 rerecords
Game: Top Gear 2 ( SNES, see all files )
14 downloads
Uploaded 3/8/2024 5:58 PM by Technickle (see all 158)
very fast indeed.

#638453843283928752 - Submission Improvement File - TG2 All Tracks

Top Gear 2 (USA) All Tracks but faster.bk2
In 1:56:12.02 (419010 frames), 276789 rerecords
Game: Top Gear 2 ( SNES, see all files )
15 downloads
Uploaded 3/7/2024 4:58 AM by Technickle (see all 158)
the car went even faster on this one.
Improved by 1 minute, 9 seconds.
Very proud of this one, worked really hard on it, hope this lives up to expectations. it displays insane in-human gaming.
15 minutes, 47 seconds ahead of the 2:11:59.62 movie

#638445932885084196 - Top Gear 2 in 7:58.75

Top Gear 2 (USA) USA% 422 frames faster.bk2
In 07:58.75 (28772 frames), 2939 rerecords
Game: Top Gear 2 ( SNES, see all files )
20 downloads
Uploaded 2/27/2024 1:14 AM by Technickle (see all 158)
first ever sub 8 minutes for this category.
Now possible using the RHS glitch

New Times

  • Las Vegas - 1'5100 ~ 3f faster
  • Los Angeles - 0'2846 ~ 1.77s faster
  • New York - 1'4075 ~ -2f slower
  • San Fransisco - 2'0661 ~ 2.45s faster

#638441348749233385 - Top Gear 2 All Tracks in 1:57:21.52

Top Gear 2 (USA) All Tracks in under 2 hrs.bk2
In 1:57:21.52 (423187 frames), 228228 rerecords
Game: Top Gear 2 ( SNES, see all files )
22 downloads
Uploaded 2/21/2024 5:54 PM by Technickle (see all 158)
Top Gear 2 All Tracks Beaten in under 2 Hours!
This is the first ever proof of this game being beaten in under 2 hrs! This has been a goal of mine for the past 3 years, and now I can finally show it off.
Game Objectives:
  • Uses Bizhawk 2.9.1 (BSNES v115+)
  • Aims for fastest Completion Time
  • Abuses Programming Erros (Speed Glitch)
  • Heavy Glitch Abuse (Wall Glitches)
  • Takes Damage to save time (car Armor Diagram)
  • Uses a Game Restart Sequence (usual frame 33 soft restart)
  • Genre: Racing
This movie is one that I've been dreaming of for 3 years. This took many trials and tribulations through rigorous effort to exploit and abuse the games mechanics to get a time below 2 hrs. Such a goal was thought impossible, but alas, has now been proven to be possible. Over the course of testing around 438 branches to quantify this goal I made sure that this was going to happen whether I wanted it or not. I really hope you end up enjoying it as I did make it, it's one of my biggest passion projects and I don't say that lightly.
Tricks, Glitches, Techniques
Hyper Reverse Super Speed (HRSS)
When getting the car in a speed state that is greater than a value of 238, you can frame perfectly gear back down into Reverse and whatever speed was kept over it can't go down quickly enough to quantify a slower speed rate. By allowing the car to hit another car from the backend and also gearing up past 1st gear, the car will go past the intended speed calculation of 262 and break into the upper 400's. While going this fast, the car doesn't actually have a turning animation so to keep it from spinning/crashing I have to meticulously calculate a speed value of 342 or lower *in some instances* to have a better chance at gaining control.
Hyper Extended Super Speed (HESS)
This is a trick is used on long straight aways and allows the car to keep a speed value of 355 MPH. In order to keep this speed, the car needs to have a nitro boost active, otherwise the speed glitch will soft cap at 342 and lower drastically back to its normal rate. This makes races that would otherwise be 4 or 5 seconds longer now shorter.
Backwards Momentum Wall Glitch (BMWG)
Some tracks have a mirrored version a wall on the opposite side of a tunnel it occupies. This means that whatever side the intended glitch works on will give me a wall glitch like a normal one would. By gearing up past 238 MPH and gearing back down to reverse and gearing back up again, it will keep whatever speed is left over and go past the intended 95 MPH backwards rate the game allows. This makes the wall glitches work otherwise the speed at which you travel backwards is too low to clip.
Object Displacement Clip (ODC)
When a wall and an object such as a turn merger or a light post collide with one another and the car at the same time the car will get displaced due to the object being way to close to a wall and skips any intended area that would otherwise be unskippable. Take Toronto as an example.
Nitro Timer Extension (NTE)
Under normal conditions, the game will forcibly slow the car down to its intended rate after a nitro has been used. By timing the nitro usage at specific points, the car can't slow down past 228 MPH. This is particularly useful when going down or up a sloped surface. Take Chile as an example.
Computer Bump Speed Up (CBSU)
This is a technique used at the beginning of the run and a tiny bit later, to gain an advantage by beating the track quicker. When a computer car bumps the car from the back, you'll gain whatever speed they had at the time of the bump and jump up in speed rate for a short amount of time.
Off-Road Timer Manipulation (O-RTM)
By pin-pointing the finish line point some frames can be saved by driving off the road and into the grass. This will change how the timer behaves and will give a lower time than if the car stayed on the road.

previously published movie from 3 years ago which stood at: 2:11:59.62 @60.0988
Current Movie Frames: 1:57:21.52 @60.0988 <- actual frame rate (not 60.00)
Time Difference: 14:36 (14 Minutes, 36 Seconds) faster than 2:11:59.62

Possible Improvements: I'm sure there may be some frames here and there, but as of now I just want to be done and leave it off on a good note and not sour the moment. If someone wants to improve this sometime down the line (not me) feel free to.

#638432860967390737 - Top Gear 2 All Tracks in 2:00:58

TG2 All Tracks.bk2
In 2:00:58.25 (436212 frames), 182390 rerecords
Game: Top Gear 2 ( SNES, see all files )
21 downloads
Uploaded 2/11/2024 10:08 PM by Technickle (see all 158)
This run uses many new tricks and glitches.
1 2
15 16