User File #638254751623856814

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#638254751623856814 - PCem Early '80s config file

early80s.cfg
System: DOS
64 downloads
Uploaded 7/20/2023 6:39 PM by feos (see all 191)
for '80s games that don't require a hard drive - ones that can boot or run directly from a floppy disk
Required ROM files
File Name          MD5                              SHA-1                     
8x12.bin           c8c354955b72afaf4153df8a83744974 67743c5d08f039377c6c80dd1a651108b6d3b105
pb570/gd5430.bin   7138354ba08f606ba51df60c18015635 8060cd4b49052572bb5ec929f8ad21e2addce237
pb570/1007BY0R.BI1 26d8f651e468874e852bdd1ffb6e6804 385be2c91c160458344df398fa0d2138fb543666
pb570/1007BY0R.BIO 15d245587d08979f16383190c55fb153 e93d623b9d507e371b9efd9314349d1bd98ef4e2
gameblaster = 0
gus = 0
ssi2001 = 0
voodoo = 0
model = tandy1000sl2
cpu_manufacturer = 0
cpu = 1
fpu = none
cpu_use_dynarec = 0
cpu_waitstates = 0
gfxcard = builtin
video_speed = -1
sndcard = none
cpu_speed = 1
disc_a = /path/to/000168_mixed-up_mother_goose/disk1.img
disc_b = 
hdd_controller = none
mem_size = 512
cdrom_drive = 0
cdrom_channel = 2
cdrom_path = 
zip_channel = -1
hdc_sectors = 0
hdc_heads = 0
hdc_cylinders = 0
hdc_fn = 
hdd_sectors = 0
hdd_heads = 0
hdd_cylinders = 0
hdd_fn = 
hde_sectors = 0
hde_heads = 0
hde_cylinders = 0
hde_fn = 
hdf_sectors = 0
hdf_heads = 0
hdf_cylinders = 0
hdf_fn = 
hdg_sectors = 0
hdg_heads = 0
hdg_cylinders = 0
hdg_fn = 
hdh_sectors = 0
hdh_heads = 0
hdh_cylinders = 0
hdh_fn = 
hdi_sectors = 0
hdi_heads = 0
hdi_cylinders = 0
hdi_fn = 
drive_a_type = 4
drive_b_type = 0
bpb_disable = 0
cd_speed = 24
cd_model = pcemcd
joystick_type = 0
mouse_type = 0
enable_sync = 1
lpt1_device = none
vid_resize = 0
video_fullscreen_scale = 0
video_fullscreen_first = 1

[Joysticks]
joystick_0_nr = 0
joystick_1_nr = 0

[SDL2]
screenshot_format = png
screenshot_flash = 1
custom_width = 640
custom_height = 480
fullscreen = 0
fullscreen_mode = 0
scale = 1
scale_mode = 1
vsync = 0
focus_dim = 0
alternative_update_lock = 0
render_driver = software

[GL3]
input_scale = 1.000000
input_stretch = 0
shader_refresh_rate = 0.000000

[GL3 Shaders]
shaders = 0