Whipped this up today. Learned a couple things about this game that I want to share.
This is Pictionary for the DS. Hopefully, I don't have to explain the main premise. In this TAS, I beat "Pictionary Solo" on the hardest difficulty with 12 dice rolls. There are certain spaces on the board where you have to stop, making the lowest possible dice roll count 8. So why don't I do that?
The answer? All of the RNG in this game, including the number you get from dice rolls and the pictures you have to guess are determined by system time upon initialization. You can't affect RNG by pausing/unpausing, adding random inputs, nothing. If you start the game with the same system time I did, you will get the same dice rolls and the same pictures.
In order to get an 8-roll game, you need the following:
- The first two rolls need to be equal or above 11 (i.e. if you get a 6, you only need a 5 on the next roll).
- The next four rolls MUST all be 6's.
- The last two rolls need to be equal or above 11 (like before).
The odds of this happening are (3/36)^2 x (1/6)^4 = 1/186 624 or 0.0005%. Wow.
Can this game even be TAS'd? I wish, but I'm a little skeptical. It should be worth noting that you can press X or Y to get a different roll than using the touchscreen but it's also pre-determined and takes longer. So I guess you can think of it as a "re-roll" and if we account for that, it should be about 1/2000 or 0.05%.
Dates aren't taken into account, only the system's time is. Even a single second will produce a different seed. 60 seconds in a minute, 60 minutes in an hour, 24 hours in a day, that's 86 400 possible seeds, meaning that statistically, there's only 43 8-roll games.
So I guess all you have to do is go through 86 400 seeds, find the 43 games, and see which one is the fastest. Sounds like fun.