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#972266551336246 - Ninja Gaiden Glitch

Ninja Gaiden--$75=04.fm2
In 00:46.09 (2770 frames), 0 rerecords
Game: Ninja Gaiden ( NES, see all files )
1270 downloads
Uploaded 9/4/2012 6:25 PM by Scumtron (see all 16)
Taking damage on the same frame as killing a boss results in $75 being set to 4, where normally $75 is always 0. This can occasionally prevent speed values from being added to enemy projectile positions, illustrated here with the bullet-boost leaving 4-1A causing a desync (though other bullets in the level are affected too).
trace logs from frame 487 for both taking and not taking damage: http://pastebin.com/sqkrSDe7 http://pastebin.com/zFeBTbUq (I have not yet analyzed these)
edited trace logs corresponding to frames 2536-2537 in this movie, for $75=0 and $75=4: http://pastebin.com/DeW5DMMV http://pastebin.com/N1zYULW0