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#24622310551832790 - Super Monkey Ball Jr. (GBA) HUD

Super Monkey Ball Jr.lua
1055 downloads
Uploaded 8/5/2015 8:30 PM by TASeditor (see all 188)
memory.usememorydomain("IWRAM");

while true do

	XPos = memory.read_s16_le(0x1BC4);
	YPos = memory.read_s16_le(0x1BC8);
	
	XSpd = memory.read_s16_le(0x1BCC);
	YSpd = memory.read_s16_le(0x1BD0);
	
	XYSpd = math.sqrt(XSpd^2+YSpd^2);
	
	gui.drawRectangle(2, 32, 70, 29, 0x00000000, 0x77000000);
	gui.text(12, 100, "X Position: "..XPos);
	gui.text(12, 115, "Y Position: "..YPos);
	gui.text(12, 135, "X Speed: "..XSpd);
	gui.text(12, 150, "Y Speed: "..YSpd);
	gui.text(12, 165, "XY Speed: "..XYSpd);
	
	gui.drawRectangle(90, 16, 141, 141, 0x00000000, 0x77000000);
	
	gui.drawLine(89, 86, 232, 86);
	gui.drawPixel(90, 85);
	gui.drawPixel(90, 87);
	gui.drawPixel(231, 85);
	gui.drawPixel(231, 87);
	gui.text(700, 250, "X");
	gui.drawLine(160, 15, 160, 158);
	gui.drawPixel(159, 16);
	gui.drawPixel(161, 16);
	gui.drawPixel(159, 157);
	gui.drawPixel(161, 157);
	gui.text(475, 25, "Y");

	gui.drawLine(160, 86, 160+XSpd/110, 86+YSpd/110, 0xFFFF0000);
	
	emu.frameadvance();
end