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#637895214307794367 - TAStudio Tetris lua script

TAStudioTetris.lua
System: Nintendo Entertainment System
41 views, 30 downloads
Uploaded 5/30/2022 3:30 PM by TASeditor (186 files)
You can now play Tetris in TAStudio.
Any NES game with 2 controllers plugged in. Open TAStudio. Playing field height is movie lenght.
Arrow key move the piece, Z and X rotate it.

#637878210941873737 - Beethoven - The Ultimate Canine Caper! (USA)

Beethoven - The Ultimate Canine Caper! (USA) TAS.bk2
In 04:28.60 (16143 frames), 70580 rerecords
48 views, 28 downloads
Uploaded 5/10/2022 11:11 PM by TASeditor (186 files)

#637878209001595255 - Beethoven - The Ultimate Canine Caper! (USA) lua script

Beethoven - The Ultimate Canine Caper! (USA).lua
45 views, 28 downloads
Uploaded 5/10/2022 11:08 PM by TASeditor (186 files)
Basic output logger. Press Comma and Period to change the branch.

#637845317771599773 - TAStudio output logger example script

Kirby's Dream Land 3 (USA).lua
Game: Kirby's Dream Land 3 (SNES)
52 views, 37 downloads
Uploaded 4/2/2022 9:29 PM by TASeditor (186 files)

#637838987827862295 - GBA LEGO Bionicle Lua Script

LEGO Bionicle (USA) (En,Fr).lua
Game: Lego Bionicle (GBA)
26 views, 29 downloads
Uploaded 3/26/2022 1:39 PM by TASeditor (186 files)
TAStudio coloring, map generator and drawing it on canvas. Works on Bizhawk 2.3.2

#637838986040538042 - GBA LEGO Bionicle -60f

memory2-legobionicle.bk2 (1).bk2
In 07:06.53 (25476 frames), 64129 rerecords
Game: Lego Bionicle (GBA)
99 views, 35 downloads
Uploaded 3/26/2022 1:36 PM by TASeditor (186 files)
-60f from published run after pushing the 2nd boulder onto the switch. Nothing else changed. May not be optimal.
Initially this trick was found when the first published run got submitted.

#52354090797179302 - Gimmick! lua

Gimmick!.lua
Game: Gimmick!
5970 views, 799 downloads
Uploaded 1/5/2019 6:20 PM by TASeditor (186 files)

#52354072408445236 - Gimmick! sections 1 and 2 WIP

Gimmick TAS.fm2
In 02:47.20 (10049 frames), 19052 rerecords
Game: Gimmick! (NES)
1 comment, 5973 views, 691 downloads
Uploaded 1/5/2019 6:19 PM by TASeditor (186 files)
5f in first section
+3f in second section, due to some time dependend behaviour of the game physics. If I delay 1f in first section I don't lose frames.

#51620369168057608 - Donald Land lua

Donald Land.lua
Game: Donald Land (NES)
11515 views, 601 downloads
Uploaded 12/3/2018 5:17 PM by TASeditor (186 files)
Output logging stuff

#50288574833160475 - Donald Land ACE generator

DonaldLand4playerACEgenerator.lua
Game: Donald Land (NES)
11883 views, 588 downloads
Uploaded 10/4/2018 5:49 PM by TASeditor (186 files)
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