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#638757648157501502 - TAStudio Output Logger Demo Script

KirbyLogger.lua
1 download
Uploaded 6 hours ago by TASeditor (see all 191)
For Kirby's Adventure.
Save this script into the same folder as UserFiles/Info/638757645500544857.
Load KirbyLogger.lua into the Lua Console.
Open TAStudio and run the script.

#638757645500544857 - TAStudio Output Logger Framework

TAStudioLogger.lua
1 download
Uploaded 7 hours ago by TASeditor (see all 191)
A framework to streamline logging memory values and outputting them in TAStudio and saving and loading them with branches as well as script starting and closing.
Version 0.9, not fully done yet. Runs in Bizhawk 2.10

To get started:
This script is not meant to be run in the Lua Console!
Save this lua script in your lua folder and make a new empty lua script.
In the new script copy the following:
require("TAStudioLogger")

-- Add your loggers. e.g.: AddLogger("XSpeed", function() return memory.read_s8(0x1234) end)
-- Or AddLogger("Grounded", function() return memory.read_u8(0xABCD) & 2 end)

-- Add your printers, e.g.: AddPrinter("XSpd" "XSpeed", function(index, value) return ColorGradient(index, math.abs(value), 100 0xFFFF0000, 0xFF00FF00) end)
-- Or AddPrinter("P1 A", "Grounded", 0xFFE0A3014)

InitializeLogger()

while true do
	
	UpdateLogger() 
	
	-- Add your own usual lua functionality

	emu.frameadvance();
end
Load your scipt into the Lua Console and run it with TAStudio open.

#638735711231534860 - Kirby's Adventure TAStudio Logger

Kirby's Adventure.lua
21 downloads
Uploaded 25 days ago by TASeditor (see all 191)
Branch comparision not working properly for some reason

#638148493737002445 - NES-Pack -8f

NESPack-v04_-8f.fm2
In 01:36.89 (5823 frames), 15520 rerecords
Game: NES-Pack ( NES, see all files )
110 downloads
Uploaded 3/19/2023 7:02 PM by TASeditor (see all 191)
-8f in One Way Door

#638147520972770742 - NESPack

NESPack-v04.fm2
In 01:37.02 (5831 frames), 12992 rerecords
Game: NES-Pack ( NES, see all files )
108 downloads
Uploaded 3/18/2023 4:01 PM by TASeditor (see all 191)
improved Collector by .05s, lost .28 in Kitchensink. The rocket after after second switch doesn't let me grab the gem. Conveyor is also a stage with much waiting involved.

#637895214307794367 - TAStudio Tetris lua script

TAStudioTetris.lua
System: Nintendo Entertainment System
132 downloads
Uploaded 5/30/2022 3:30 PM by TASeditor (see all 191)
You can now play Tetris in TAStudio.
Any NES game with 2 controllers plugged in. Open TAStudio. Playing field height is movie lenght.
Arrow key move the piece, Z and X rotate it.

#637878210941873737 - Beethoven - The Ultimate Canine Caper! (USA)

Beethoven - The Ultimate Canine Caper! (USA) TAS.bk2
In 04:28.61 (16143 frames), 70580 rerecords
126 downloads
Uploaded 5/10/2022 11:11 PM by TASeditor (see all 191)

#637878209001595255 - Beethoven - The Ultimate Canine Caper! (USA) lua script

Beethoven - The Ultimate Canine Caper! (USA).lua
125 downloads
Uploaded 5/10/2022 11:08 PM by TASeditor (see all 191)
Basic output logger. Press Comma and Period to change the branch.

#637845317771599773 - TAStudio output logger example script

Kirby's Dream Land 3 (USA).lua
141 downloads
Uploaded 4/2/2022 9:29 PM by TASeditor (see all 191)

#637838987827862295 - GBA LEGO Bionicle Lua Script

LEGO Bionicle (USA) (En,Fr).lua
Game: Lego Bionicle ( GBA, see all files )
124 downloads
Uploaded 3/26/2022 1:39 PM by TASeditor (see all 191)
TAStudio coloring, map generator and drawing it on canvas. Works on Bizhawk 2.3.2

#637838986040538042 - GBA LEGO Bionicle -60f

memory2-legobionicle.bk2 (1).bk2
In 07:06.54 (25476 frames), 64129 rerecords
Game: Lego Bionicle ( GBA, see all files )
130 downloads
Uploaded 3/26/2022 1:36 PM by TASeditor (see all 191)
-60f from published run after pushing the 2nd boulder onto the switch. Nothing else changed. May not be optimal.
Initially this trick was found when the first published run got submitted.

#52354090797179302 - Gimmick! lua

Gimmick!.lua
912 downloads
Uploaded 1/5/2019 6:20 PM by TASeditor (see all 191)

#52354072408445236 - Gimmick! sections 1 and 2 WIP

Gimmick TAS.fm2
In 02:47.21 (10049 frames), 19052 rerecords
Game: Gimmick! ( NES, see all files )
1 comment, 803 downloads
Uploaded 1/5/2019 6:19 PM by TASeditor (see all 191)
5f in first section
+3f in second section, due to some time dependend behaviour of the game physics. If I delay 1f in first section I don't lose frames.

#51620369168057608 - Donald Land lua

Donald Land.lua
Game: Donald Land ( NES, see all files )
709 downloads
Uploaded 12/3/2018 5:17 PM by TASeditor (see all 191)
Output logging stuff

#50288574833160475 - Donald Land ACE generator

DonaldLand4playerACEgenerator.lua
Game: Donald Land ( NES, see all files )
690 downloads
Uploaded 10/4/2018 5:49 PM by TASeditor (see all 191)

#49956245481476145 - N64 Chameleon Twist Map collision lua script

Chameleon Twist (USA) canvas.lua
765 downloads
Uploaded 9/19/2018 6:37 PM by TASeditor (see all 191)
Some things not displayed correctly, due to scaling, yet.
Also better visualization for polygon heigth and steepness is needed.

#48887243862025673 - GBC Pokemon Platinum (bootleg)

Kou Dai Yao Guai - Bai Jin Ban TAS.bk2
In 02:14.93 (8059 frames), 30269 rerecords
793 downloads
Uploaded 8/2/2018 3:12 PM by TASeditor (see all 191)
-142f from published run, old one didn't use BIOS

#47426935381925227 - SAI v3.1 3-2

Super Adventure Island (USA) v3_1.bk2
In 15:59.90 (57689 frames), 350045 rerecords
827 downloads
Uploaded 5/28/2018 8:50 PM by TASeditor (see all 191)
  • -9f in 3-1 to v3.0
  • -18f in 3-2 to v3.0
  • -139f total to v3.0, -988f to published.
Project has been updated to BizHawk 2.2.2 and now starts on the same frame as snes9x.

#45830021035144282 - GB Lion King updated lua script

Lion King, The (USA).lua
825 downloads
Uploaded 3/17/2018 10:48 PM by TASeditor (see all 191)

#45830007688951778 - GB Lion King "king" WIP

Lion King, The (USA) TAS.bk2
In 05:52.97 (21082 frames), 34374 rerecords
703 downloads
Uploaded 3/17/2018 10:47 PM by TASeditor (see all 191)

#44847733385309806 - KDL3 unfinished lua script

Kirby's Dream Land 3 (USA).lua
888 downloads
Uploaded 2/1/2018 5:06 PM by TASeditor (see all 191)

#42160205269731287 - Kao the Kangaroo finished

Kao the Kangaroo TAS new2.bk2
In 14:12.30 (50906 frames), 231203 rerecords
833 downloads
Uploaded 10/3/2017 4:18 PM by TASeditor (see all 191)

#41476169331335733 - Kao the Kangaroo World 3

Kao the Kangaroo TAS new2.bk2
In 14:42.12 (52687 frames), 182109 rerecords
702 downloads
Uploaded 9/2/2017 8:57 PM by TASeditor (see all 191)
Better damage boosts and clipping glitch + punch boosts

#40738458392079952 - Auto analog input lua (canvas path works)

AutoInput.lua
System: Nintendo 64
849 downloads
Uploaded 7/31/2017 3:36 PM by TASeditor (see all 191)

#40698477572534192 - Auto analog input lua (cooler canvas)

AutoInput.lua
802 downloads
Uploaded 7/29/2017 8:23 PM by TASeditor (see all 191)
Maintaining code is impossible
  • Button to toggle canvas editing
  • Adds fancy coloring, default is green, selected one is yellow
  • Move points by selecting one and holding left mouse button
  • Delete points by selecting one and clicking right mouse button
  • Split next path by selecting one and clicking middle mouse button
  • Fix start point
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