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Revision 9 (current)
Edited by CloakTheLurker on 11/28/2022 6:05 PM
An interesting game with rather smooth animation.
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!! Glitches
! Skidding or stop-running
[https://web.archive.org/web/20150322184923im_/http://i.imgur.com/WKOxocP.gif]
If you stop running a certain time during the latter part of Aladdin's running animation, he will skid to a stop. If you stop for only one frame (long enough to trigger the running animation) and begin running again, the X velocity of Aladdin's skid will be added to his running velocity, noticeably increasing his speed for a short period of time.
From a complete standstill, it takes 40 frames to initiate a skid, 41 frames when already walking and doing skids.
Any animation outside of Aladdin's walk cycle will reset the skid counter, such as jumping or attacking.
! Long Jumping
[https://web.archive.org/web/20150322190647im_/http://i.imgur.com/NEWNZr2.gif]
A variation of skidding, pressing the jump button before skidding activates makes Aladdin jump farther than usual.
!! Ram Addresses
(to-do)