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Last Updated by adelikat on 9/8/2023 6:27 PM
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[https://files.tasvideos.org/bisqwit/hloop.gif|left]
!!! Bisqwit's timeattack movie projects

* My [Movies-4up-155up-174up-189up|published movies]

!! Project list

Some versions are missing because I have lost the corresponding [EmulatorResources/Famtasia/FMV|FMV] files.

||Act||Past|| ''(history, published movies)''
| | ''[665M|Super Mario Bros]'' |---v1 05:15.65 (obsolete ― beaten by me)---
| | ''[664M|Super Mario Bros]'' |---v2 05:15.60 (obsolete ― beaten by me)---
| | ''Super Mario Bros'' |---v4 19:39.33 (warpless, desyncs in world 6, obsolete)---
| | ''[663M|Super Mario Bros]'' |---v5 05:13.05 (obsolete ― beaten by [user:Michael_Fried])---
| | ''[314M|Super Mario Bros]'' |---v1 07:02.25 (obsolete ― walk-only - beaten by me)---
| | ''[1088M|Super Mario Bros]'' |---v2 06:55.18 (obsolete ― walk-only - beaten by [user:HappyLee])---
| | ''[679M|Super Mario Bros 2]'' |---v1 11:36.25 (obsolete ― Luigi-only - beaten by me)---
| | ''[678M|Super Mario Bros 2]'' |---v2 11:15.75 (obsolete ― beaten by me)---
| | ''[677M|Super Mario Bros 2]'' |---v3 10:48.15 (obsolete ― beaten by me)---
| | ''[676M|Super Mario Bros 2]'' |---v4 10:12.95 (obsolete ― beaten by me)---
| | ''[653M|Super Mario Bros 2]'' |---v5 10:05.60 (obsolete ― beaten by me)---
| | ''[651M|Super Mario Bros 2]'' |---v6 09:18.60 (obsolete ― beaten by [user:Genisto] with Princess-only and later [user:Sleepz])---
| | ''[628M|Batman]'' | ---v1 11:29.40 (obsolete ― beaten by [user:Linnom])---
| | ''[674M|Castlevania]'' | ---v4 13:15.55 (obsolete ― beaten by me)---
| | ''Castlevania'' | ---v5 12:51.60 (obsolete ― beaten by me)---
| | ''[672M|Castlevania]'' | ---v6 12:41.25 (obsolete ― beaten by me)---
| | ''[654M|Castlevania]'' | ---v7 12:23.10 (obsolete ― beaten by me)---
| | ''[636M|Castlevania]'' | ---v8 12:09.22 (obsolete ― beaten by [user:Genisto]&[user:Phil])---
| | ''Mega Man 3'' | ---v1 38:57.45 (desyncs in halfway, obsolete)---
| | ''Super Mario Bros 2j'' | ---v1 02:47.10 (obsolete ― played only a few levels)---
| | ''[684M|Super Mario Bros 2j]'' | ---v2 08:30.95 (obsolete ― beaten by [user:Michael Fried])---
| | ''[682M|Super Mario Bros 2j]'' | ---v3 08:27.55 (obsolete ― beaten by [user:Michael Fried])---
| | ''[11M|Super Mario Bros 2j]'' | ---v4 08:24.37 (obsolete ― beaten by me)---
| | ''[254M|Super Mario Bros 2j]'' | ---v5 08:21.79 (obsolete ― beaten by me)---
| | ''[256M|Super Mario Bros 2j]'' | ---v6 08:21.43 (obsolete ― beaten by me)---
| | ''[261M|Super Mario Bros 2j]'' | ---v7 08:20.57 (obsolete ― beaten by [user:Phil] and [user:Genisto])---
| | ''[580S|Super Mario Bros 3]'' | ---Trying to do something with walls (obsolete, was just a demonstration)---
| | ''Solomon's Key'' | ---v1 12:41.85 cancelled after 27 levels, then started v2---
| | ''Solomon's Key'' | ---v2 19:33.75 cancelled after 38 levels, then started v3---
| | ''[669M|Solomon's Key]'' | ---v3 23:24.40 (obsolete ― beaten by me)---
| | ''[1M|Solomon's Key]'' | ---v4 22:43.95 with warps & death (obsolete ― beaten by me)---
|*| [1008S|Solomon's Key] | v5 26:35.83 with secrets and no warps
| | ''[4M|Simon's Quest]'' | ---v1 38:53.00 no glitches (obsolete ― beaten by [user:WalkerBoh])---
| | ''PAL [42M|Kirby's Adventure]'' | ---v1 53:17.00 (obsolete ― beaten by [user:JXQ])---
| | ''Rockman'' | ---v1 11:33.00 (obsolete ― discovered a magnetbeam trick, started over)---
| | ''Rockman'' | ---v2 15:45.60 (obsolete ― decided to play Cutman before Elecman, started over)---
| | ''Rockman'' | ---v3 11:26.28 (obsolete ― decided to improve Iceman by a few frames (didn't think copypasting would be plausible back then)'''')---
| | ''[111M|Rockman]'' | ---v4 18:21.03 (obsolete ― beaten by me)---
| | ''Rockman'' | ---v5 03:19.00 (obsolete ― discovered how to acquire the magnetbeam without tools)---
| | ''[418M|Rockman]'' | ---v6 16:57.93 (obsolete ― beaten by me with AngerFist)---
| | ''[515M|Rockman]'' | ---v8 16:09.82 with [user:AngerFist] (obsolete ― beaten by me)---
| | ''[715M|Rockman]'' | ---v9 15:48.35 (redone v8 from Cutman stage boss, AngerFist's contributions remain in earlier stages) (obsolete – beaten by me)---
| | ''[726M|Rockman]'' | ---v10 15:38.07 with [user:finalfighter] (redone v9 from Wily1) (obsolete ― beaten by [user:Deign])---
| | ''[588M|Rockman 2]'' | ---v1 25:10.00 with [user:Shinryuu] (obsolete ― beaten by [user:Shinryuu])---
| | ''PAL [316S|Rygar]'' | ---v1 11:50.16 with warps (obsolete ― beaten by DJ_FozzBozz)---
| | ''PAL [190M|Rygar]'' | ---v2 11:04.78 with warps (obsolete ― beaten by [user:Walker_Boh])---
| | ''[1187S|Legend of Kage]'' | ---v1 05:39.10 (obsolete ― beaten by me)---
|*| [595M|Legend of Kage] | v2 05:36.97 through extensive reverse-engineering
| | ''Star Control II'' | ---v1 35:xx (obsolete ― desyncs at around 20 minutes)---
| | [1493S|Star Control II] | v2 35:03.5 (First PC TAS, unfortunately did not entertain the viewers)
| | [1704S|囲碁 九路盤対局] | v1 04:50.33 (Rejected, did not entertain the viewers)
| | [/HomePages/Bisqwit/Projects/ChronoCross|Chrono Cross] | v1 09:08:25.xx (Played on pSX using multimedia rerecording. Not a serious TAS. Just making the movie I'd like to see, just as with Star Control II. (Though SC2 was performed with better precision and planning.)
| | ''[2073S|Yie Ar Kung-Fu]'' | ---v1 02:16.08 (Cancelled, created erroneously in PAL mode)---
| | [2076S|Yie Ar Kung-Fu] | v2 01:50.75 (Cancelled, unsatisfying feedback)

||Future||Status|| (''Projects considered or worked on'')
| Star Force | Cancelled | See ([user:adelikat]: This link is gone, sorry) bisqwit-starforce-incomplete.fmv %%% I like the music of this game, and I've played this game in Anttila when I was a child, but I don't think it makes for a good TAS. Nevertheless, if ''someone'' makes it, I will most definitely watch it.
| Rockman | Cancelled | Without glitches ― cancelled because I don't have time to do it. Also it gets difficult to determine what is a glitch and what is not.
| Lunar Ball | Active | Robot project ― details [Forum/Posts/221657|here]
| Solomon's Key | Halt | Robot project ― details [/HomePages/Bisqwit/Projects/SolomonsKey|here]. Cancelled because of too much work.
| Lode Runner | Halt | Fascinating and easy. Remember to set maximum speed.
| Chack'n Pop | Cancelled | Was a little competition with FODA ― never intended to TAS this.
| Binary Land | Cancelled | I actually created it only for demonstration ― I don't think it makes an interesting TAS.
| Big Foot | Halt | Seems like this game is a lot more difficult to TAS than I thought.
Note: If I am not actively working on some project, I wholeheartedly
welcome that someone else takes upon the task and submits it. (I don't
guarantee it gets accepted though.)
Thus, please start making that NES Lode Runner TAS and never
mind that it is in this table! :)

Also, I was at some point working on an [http://bisqwit.iki.fi/jutut/rockmanbasics/|edited version of Mega Man].
That's right, a ROM hack. I wanted to create some really insane levels. :P
(Though this hack project is also somewhat delayed lately.)