This is an overhaul of the 2015 "Cheat Bot 100% run" by Matt Shepcar.
Most of the level input sequences are reused, with minor time improvements (less than a second overall) and some 'quality of life' changes (e.g. less shakey camera movement).
Emulator used: Bizhawk 2.9.1 with mGBA core
Twenty of the thirty level input sequences were obtained (and kindly made available) by Matt himself. The other ten were significantly redone with help from KuruBot by E-Sh4rk.
The ten majorly redone levels are all of Grasslands, Jungle 1 and 2, Cake Land 2, Cave 3, Cloud Land 3, Ice Land 1 and Ghost Castle 2.
This is the first step of a bigger 100% TAS project. The next steps involve adding all the other levels done with no damage, then perfecting the presentation of the run with even less shakey camera movement and better downtime entertainment.
EDIT: Due to loading time discrepancies between Bizhawk 2.9.1 and 2.3.1, I did not notice that several levels were still one or two frames longer than in Matt's video. Here is a detailed breakdown:
- seven levels are worse by one frame: Cave 2 & 3, Cloud Land 2 & 3, Ice Land 1 & 2 and Machine Land 3,
- two levels are worse by two frames: Machine Land 2 and Ghost Castle 3,
- the twenty-one other levels are matched or improved.