Submission #10100: Spikestuff's A2600 Alien in 00:30.339

Atari 2600
baseline
(Submitted: Alien (USA).a26 )
BizHawk 2.11
1818
59.9227510135505
1913
PowerOn
01d99bf307262825db58631e8002dd008a42cb1e
TAS Timing
Submitted by Spikestuff on 12/20/2025 3:36 PM
Submission Comments
It's Pac-Man but Alien... Aliens.
Not much to talk about except it's on hardest which gives fastest movement (srcom boards only does the first two difficulties) and the final turn was delayed to get a faster layout on the bonus room.
That's it.
Oh yeah. Watch in 60fps.
Was going to make a blend encode but it looked like trash.

DrD2k9: Claiming for judging.
DrD2k9: I see this game as what happens when ripoffs of Pac-Man (Main game) and Frogger (Bonus round) are mashed together to make a movie tie-in game. At least the Pac-man type portion is better than the actual Pac-Man release on the Atari 2600.
While this run actively plays the bonus round, it is unnecessary as the game will continue through to the next main round of gameplay without requiring any input from the player. This means that this TAS could technically be ended 197 frames earlier (194 from not playing the bonus round, and 3 from not needing to delay the last turn of the first main round to manipulate RNG for the bonus round). That said, including the bonus round play can be considered a speed/entertainment tradeoff, and it's only about 3 seconds anyway; so I don't think it's appropriate to reject this run as sub-optimal because the active play of the bonus round was included. If someone were to attempt to beat this run in the future, the final input for the first main round would need to happen before frame 1623 in order to obsolete this submission.
Accepting.

despoa: Processing...
Last Edited by despoa on 12/30/2025 11:17 PM
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