Submission #10159: BluJonsn's NES Nekketsu Kakutou Densetsu in 05:52.436

Nintendo Entertainment System
(Submitted: Nekketsu Fighting Legend)
baseline
FCEUX 2.7.0
21181
60.0988138974405
864
PowerOn
Nekketsu Kakutou Densetsu (Japan).nes
Japan v1.0
a6881cc9f81e720a65af19dbca9c5bb7
Submitted by BluJonsn on 1/17/2026 1:16 PM
Submission Comments
The TAS was made by BluJonsn.
Game objectives: Any% Emulator: FCEUX 2.7.0 (The level has no name) Push "Right", "select" and "A" at title to enter the boss battle directly. I chose 2 player mode because this is faster than 1P mode. The character I used "Toraji" and "A", and "Toraji" is obtained with password. I used a bug: If the enemy is knocked into a daze and pushed forward, and then 1P "rams" into him, the enemy will lose a lot of health while 1P will only lose a little health. Perhaps there's a faster way to choose a character, like a smoother password. Replenish: The game name is translated by English, and the ROM filename is translated by romanization.

nymx: Claiming for judging.
nymx: Had a discussion about this submission with other judges, and the concensus is...this should be placed into "Playground" due to the type of action done that don't fit in any of our publishable rules. I can't tell of any optimization issues, but if the aforementioned code wasn't used...it would have helped to move things toward a publication. In the past, we did have a submission that would have been accepted by today's standard, but back then...it was't a thing.
Placing in "Playground".
Last Edited by nymx on 2/1/2026 2:24 AM
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