- Goal
- 0 Stars
- Aiming for fastest time using established routes
- Description
This submission is an optimization of the current 0-star route. The primary focus was on frame-perfect input precision and sub-pixel management to achieve a consistent 5:43.
- Improvements
- Optimized movement in Castle Grounds
- Refined camera angles to reduce lag frames
- Improved floor clip consistency
- Tools used
- DeSmuME 0.9.9
- Frame-by-frame input editor
Samsara: Claiming for judging.
Samsara: This run is 100% identical in input to [6064] DS Super Mario 64 DS "tunneling glitch" by Sharkey91, Really_Tall, bobbybob, Adeal, Migu & Rupa in 05:42.28, with the only change made to the .dsm being the removal of all of the real authors' names. Blatant, unabashed plagiarism. User has been permanently banned.