Submission #10443: DarkSword64's DS Super Mario 64 DS "tunneling glitch" in 05:42.275

Nintendo DS
tunneling glitch
(Submitted: 0 Star)
(Submitted: Super Mario 64 DS v1.0.nds USA v1.0)
DeSmuME 0.9.9
20477
59.82609828808082
434191
PowerOn
Submitted by DarkSword64 on 5/15/2026 12:43 PM
Submission Comments
    1. Goal
  • 0 Stars
  • Aiming for fastest time using established routes
    1. Description
This submission is an optimization of the current 0-star route. The primary focus was on frame-perfect input precision and sub-pixel management to achieve a consistent 5:43.
      1. Improvements
  • Optimized movement in Castle Grounds
  • Refined camera angles to reduce lag frames
  • Improved floor clip consistency
      1. Tools used
  • DeSmuME 0.9.9
  • Frame-by-frame input editor

Samsara: Claiming for judging.
Samsara: This run is 100% identical in input to [6064] DS Super Mario 64 DS "tunneling glitch" by Sharkey91, Really_Tall, bobbybob, Adeal, Migu & Rupa in 05:42.28, with the only change made to the .dsm being the removal of all of the real authors' names. Blatant, unabashed plagiarism. User has been permanently banned.
Last Edited by Samsara on 5/15/2026 6:03 PM
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