Submission #10473: thegugafá's SNES Thunder Spirits in 22:16.382

Super Nintendo Entertainment System
baseline
(Submitted: Thunder Spirits (USA).sfc USA)
bizhawk 2.11
80315
60.0988138974405
2161
PowerOn
b0519f373bde918d5d03d13d6e1b0e82599f9102
Submitted by thegugafá on 5/24/2026 4:23 PM
Submission Comments
This version includes some things, including some new stage
the lag
To avoid lag I should stop shooting As long as I have many enemies
Sometimes I start shooting As long as I have a specific enemy (I don't know how lag works XD)
Strategy
I used the same strategy in the same publication I didn't do anything special
15:58 I manipulated some meteors to fall off the screen to avoid lag (I'm guessing those background meteors are causing the lag)
Last Edited by thegugafá 10 days ago
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