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This version includes some things, including some new stage
the lag
To avoid lag I should stop shooting As long as I have many enemies
Sometimes I start shooting As long as I have a specific enemy (I don't know how lag works XD)
Strategy
I used the same strategy in the same publication I didn't do anything special
15:58 I manipulated some meteors to fall off the screen to avoid lag (I'm guessing those background meteors are causing the lag)


TASVideoAgent
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This topic is for the purpose of discussing #10473: thegugafá's SNES Thunder Spirits in 22:16.382

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