Submission #1384: JXQ's Genesis Knuckles in Sonic the Hedgehog in 14:44.95

System Sega Genesis Emulator Gens 9z
Game Version Unknown Rom Frame Count 53097
ROM Filename s1k.bin Frame Rate 60
Branch Rerecord Count 32802
Unknown Authors JXQ
Game Knuckles in Sonic the Hedgehog
Submitted by JXQ on 12/11/2006 11:52:32 PM

Submission Comments

Knuckles in Sonic The Hedgehog TAS by JXQ

This run satisfies the following criteria:
  • Aims for fastest time
  • Takes damage to save time
  • Abuses programming errors
  • Ignores delays caused by bonus effects
  • Emulator used: Gens 9Z
  • Suggested Screenshot:
Here we have an impressive hack put together by Stealth, placing Knuckles into Sonic the Hedgehog 1. The game has been discussed here a bit, but you can find its official topic at the Sonic 2 Beta message board. All of Knuckles' abilities are preserved and are true to the feel of playing as Knuckles in other Sonic games with LOCK-ON TECHNOLOGY.
I worked on this run and my Sonic run concurrently. The games were similar enough that doing them together helped keeped things fresh in my mind, yet different enough that it didn't get too repetitive.
I suggest watching the Sonic run first before this one, because the Sonic run shows how the game was meant to be played before watching this run break that mold.
Green Hill 10:17
Green Hill 20:11
Green Hill 30:28
Marble 10:15
Marble 20:14
Marble 30:28
Spring Yard 10:20
Spring Yard 20:21
Spring Yard 30:44
Labyrinth 10:23
Labyrinth 20:26
Labyrinth 30:28
Star Light 10:17
Star Light 20:14
Star Light 30:30
Scrap Brain 10:21
Scrap Brain 20:29
Scrap Brain 30:13
Final Zone1:12
Points of Interest:
  • Green Hill 3 - The bottom route after the speed shoes does get to the boss faster, but not being able to hit him right away more than negates this difference.
  • Labyrinth 2 & 3 - Releasing the button while sliding on the ground gives a pause, which gets the ball rolling for some nice zipping action.
  • Scrap Brain 1 - Sonic's route with the zipping is quite a bit slower than the route taken here (Thanks to Ouzo for this route).
Thanks to:
  • Upthorn, again, for going above and beyond helping with Gens memory watching and even coding a special version for use in this run. He also pointed out several improvements since he knows Knuckles TASing quite well.
  • Ouzo, for a quality completed run of this game that I could compare myself against.
  • Nitsuja, for showing me some basics about Knuckles and spin-dash in the first level, and for showing me a faster method for Green Hill 2.
Enjoy the run!

Bisqwit: Submission file replaced from author's supply.

adelikat: This hack has been "officially" approved and the run is of pubishing quality. Accepting for publication.

adelikat: Delayed while author attempts improvements.

Truncated: Setting back to accepted, see thread for details.

DeHackEd: Setting to Publication Underway.

Last Edited by on 1/1/2022 6:14 PM
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