Submission #1537: hero_of_the_day's NES Metroid "any%" in 08:52.18

Nintendo Entertainment System
baseline
(Submitted: any%)
(Submitted: Metroid (U) [!].nes unknown)
FCEU 0.98.12
31931
60
16849
Unknown
Submitted by hero_of_the_day on 4/30/2007 12:53 AM
Submission Comments
Recorded with FCE Ultra 0.98.16

Details

  • Aims for fastest time
  • Manipulates luck
  • Abuses glitches

What’s new?

This is an improvement of 2,054 frames (34 seconds) over the published run. This time was gained through a new glitch in which Samus can travel across multiple rooms while in the background of the game. This trick is used to complete Kraid first, which also eliminates the need to collect any missile tanks. A secondary improvement was made in the statue room. Samus no longer has to wait for the enemy to defrost; she simply jumps through the ceiling from underneath.

Special thanks to

CtrlAltDestroy ― For making sense out of the trick I discovered. I was playing in real time when I found the glitch, and I really didn't understand what I had done. He made a much more optimized test run in which I could compare against. He is also responsible for the awesome trick in the statue room.
Moozooh ― Hooked me up with some nifty memory addresses, which were absolutely vital for the sections where Samus' sprite was not on the screen.
Zoizite ― For his run, which I compared a large chunk of mine to.
Spider-Waffle ― Discovered a way into Kraid's room by using the bug from the sand pit.
Everyone else who encouraged me to complete this run, especially Angerfist who reminded me on a semi daily basis ;)
Enjoy!

Bisqwit: Accepting as an improvement to "any%" run and taking for processing.
Last Edited by on 1/1/2022 6:13 PM
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