Submission #1749: Scumtron's NES Ninja Gaiden III: The Ancient Ship of Doom in 11:11.93

Nintendo Entertainment System
(Submitted: Ninja Gaiden 3)
baseline
(Submitted: Ninja Gaiden 3 - The Ancient Ship of Doom (U) [!].nes USA)
FCEU 0.98.12
40316
60
69901
Unknown
Submitted by Scumtron on 11/10/2007 7:34 PM
Submission Comments
   * Uses FCEU 0.98.16
   * Aims for fastest time
   * Abuses programming errors
   * Takes damage to save time 

This is 1099 frames (18.32 seconds) faster than TheAxeMan's NG3 run. How did I save so much time? About half of the time saved was from using Up+A to cancel attack animations. Over a second was saved by pressing forward every other frame to move on the squishy floor in 6-2 instead of just jumping. The rest came from subpixel optimization, using Left/Right+A for faster wall climbing and just generally doing stuff faster.

  • 1-1: -12
  • 1-2: -58
  • 2-1: 0
  • 2-2: -16
  • 2-3: -92
  • 3-1: 0
  • 3-2: -38
  • 3-3: -70
  • 4-1: -2
  • 4-2: -14
  • 4-3: -50
  • 5-1: -6
  • 5-2: -42
  • 5-3: -27
  • 6-1: -4
  • 6-2: -79
  • 6-3: -139
  • 7-1: -2
  • 7-2: -56
  • 7-3: -34
  • 7-4: -67
  • 7-5: -72
  • 7-6: -219

adelikat: Accepting and encoding.
Last Edited by Scumtron on 8/28/2011 3:36 AM
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