Submission #1883: Ferret_Warlord & Aqfaq's NES Donkey Kong Jr. in 01:12.95

Nintendo Entertainment System
baseline
(Submitted: Donkey Kong Jr (JU).nes any)
FCEU 0.98.12
4377
60
1907
Unknown
Submitted by Ferret_Warlord on 3/10/2008 8:46 PM
Submission Comments
Aqfaq had found a new strategy that ends level 4 six frames sooner. He said it was all right if I, Ferret, submitted it.
I looked into the game further and couldn't find any other savers. I did notice that jumping appears to affect sub pixel positioning, so if someone wants to check into that, go ahead.
Last Edited by fsvgm777 on 9/2/2011 8:14 PM
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