Submission #2101: Rikku & mr_roberts_z's N64 Super Mario 64 in 05:32.17

Nintendo 64
baseline
(Submitted: Super Mario 64 ( U ) [!].z64 USA)
mupen64-rr 8
19930
60
19264
Unknown
Submitted by Rikku on 9/29/2008 4:55 PM
Submission Comments
Yes, another one.
  • Emulator used: Mupen64 Rerecording Edition, V.8
    • Jabo's Direct3D8 1.6
    • TAS Input Plugin 0.6
    • Jabo's DirectSound 1.6
    • RSP Emulation Plugin
  • Abuses programming errors
  • Takes damage to save time
  • Aims to complete the game in the fastest amount of time

Frames saved from the previous run

  • 1 frame with the BLJ to Bowser in the Dark World
  • 38 frames in Bowser in the Dark World due to a new strategy
  • 2 frames in Bowser in the Fire Sea
  • 4 frames in Bowser in the Sky
  • 6 frames in the final Bowser battle

Thanks to...

  • Swordless Link, who discovered the timesaver in BitDW
  • SilentSlayers and z0MGe's run, which was very well optimized

adelikat: Setting to cancelled for the authors.
Last Edited by adelikat on 10/1/2008 3:43 AM
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