Submission #2758: Kyman, Sonikkustar's SNES Addams Family, The in 03:06.80

Super Nintendo Entertainment System
(Submitted: Addams Family, The)
baseline
Snes9x
11208
60
15895
Unknown
Addams Family, The (U) [!].smc
Submitted by Kyman on 7/22/2010 8:08:08 PM
Submission Comments
Addams family is a very long platformer for the SNES, which is also very difficult in real time. With tools, both of those thing change.
This is a 753 frame improvement over the previous published run: [1411] SNES The Addams Family by Kyman, Sonikkustar in 03:19.35

Game objectives

  • Emulator used: snes9x-1.43-rerecording-v17
  • Aims for fastest time
  • Takes no damage
  • Abuses programming errors
  • Dances to the music
  • Stabs a woman

Tricks & Adresses used

All of the tricks and memory adresses used in this run can be found at GameResources/SNES/AddamsFamily

Comments

We started this run when I noticed you could get the shoes twice and then get the sword and quit and continue and end up at the main door, which only saved 20 or so frames but it was something. Then Sonikkustar noticed you can skip the piranha room and warp out of the room after it, which saved around 10 seconds. The rest of the savings is from optimization of the speed. Also listen closely in the treasury ;)

Suggested Screenshots

Frames 10931
Anyways, enjoy the run!

FractalFusion: Accepting as an improvement to the published movie.
Last Edited by adelikat on 8/31/2023 7:03 PM
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