Submission #3010: sparky's SNES Rockman & Forte "Forte" in 28:08.23

Console Super NES Emulator Snes9x
Game Version JPN Frame Count 101294
ROM Filename Rockman & Forte (J) [!].smc Frame Rate 60
Branch Forte Rerecord Count 142810
Unknown Authors sparky
Game Mega Man & Bass
Submitted by sparky on 2/19/2011 7:17:45 PM

Submission Comments

Emulator

  • snes9x rerecording 1.43 v17
  • Use WIP1 Timming
  • Allow Left+Right / Up+Down

Uses death to save time

In King fortress 2, uses death to quickly go to next level.

Takes damage to save time

Upgrade item "Counter attacker" is available when Forte's HP is lower 8, and it increase offensive power.

Abuses programming errors

TrickFirst used frame
Going into upper right corner18700
<new> Going into upper left corner without pause menu35500
<new> Going into bottom right or left corner and erase I.Wall52380
<new> Going into the ceiling19020
<new> Going into the belt conveyor41800
Passing through wall, ceiling and ground18700
<new> Sutter warp89950
Air dash2900
Skipping mini boss34250
<new> Instant kill Tengu Man53080
<new> Remote attack66750
<new> Graphic glitch (bit)56850
(new means comparison with previous published run)

Luck manipulation

  • Weapon energy and bolts.
  • Enemy's action pattern.
Luck manipulation methods without waste time for Forte are:
  • Shoot buster or special weapons' normal buster.
  • Hit buster to wall or ground or ceiling.
  • Hit buster (contains special weapons') or a part of special weapons to enemy or object.
  • Beat the enemy which have possibility of dropping item.
  • Spread S.Drill once or twice.
  • Use W.Burner in the water.

Table of improvements

LevelFrames
Intro29
Cold23
Burner132
Pirate91
Shop4
Astro66
Dynamo814
Tengu392
Grand446
Magic338
Crystal97
King1244
King2249
Wily665
Total3590
(59.83sec)

Thanks

I referred to FractalFusion's run to make this run. And some improvements were found by parrot14green.

Nahoc: Added YouTube module.
mmarks: Ajusted resolution module

Baxter: Very well done movie. Accepting as an improvement to the published movie.
Nahoc: Processing...

Last Edited by Ilari on 5/7/2011 8:02 PM
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