Submission #3683: Soig & WinEpic's DS New Super Mario Bros. "warpless" in 43:00.28

Nintendo DS
(Submitted: New Super Mario Bros)
warpless
DeSmuME 9.0.6
154368
59.82609828808082
16716
Unknown
0434 - New Super Mario Bros. (U).nds
Submitted by Soig on 8/24/2012 3:30:37 AM
Submission Comments
Hey, everybody!
This is a warpless run! I believe everyone in this site looks for nsmb's warpless run for a long time! And now, it has finished and submitted!
When I watched its any% movie, I had a ambition to make a warpless run. But I didn't have a good route to finish game fast... But WinEpic's "no cannons" run gives me a good route. So I start doing this run with WinEpic.
WinEpic do some stages in this run. And I improved his.

Emulator used

DeSmuME 0.9.7
Be sure Advanced Bus-Level Timing is off before watching.
I choose 0.9.7 instead of 0.9.8. Because 0.9.8 gives me more lag frames on map screen...

Some important Comments

I use corner boosting to make run faster.
1 frame lost in 1-1. To get flower in 1-2.
I use star speed to finish 1-2's first part.
I enter door in 1-tower earlier. To maniplate time at the ending of the stage.
I use fire ball to fight against boss in 1-castle to make him die faster.
Take damage and get a flower later in 2-castle to save time.
I want to tread boss in 2-castle. But it doesn't achieve...
I use flower in 3-1... Sorry, I didn't know its swimming speed can be faster with blue koopa shell when I did this stage...
Waste time to maniplate time in 5-1.
A different route from any% run. To finish world 5 faster.
Jump ahead of screen in 5-tower.
Spend 5 coins to walk a faster way.
Use mini-Mario to enter world 7.
I copy most of any%'s world 8's input.
I waste about 2 seconds in 8-3 to get blue shell. Sorry, I don't know how to manilate hammer bros's item well...

Noxxa: Judging.
Noxxa: While there are some technical mistakes here and there in the movie, this is still a quite nice and entertaining run. Viewer response was generally positive, as well. I think the good things outweigh the bad things here, so despite there being a couple seconds' worth of improvements in this TAS, I'll still accept this run for publication.

natt: processing...
Last Edited by adelikat on 9/30/2023 2:11 PM
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