Luck manipulation vs leveling up. Luck manipulation wins!
TheAxeMan polished up the previous version by mookish by over 17 minutes! One of the biggest time-savers is only keeping alive the characters you need, so less commands have to be issued. In general fewer weapons and no armor at all is acquired, and no inn is ever visited.
There is a weapon in this game that has a very slim (but not zero) chance of instantly killing any enemy. This is abused heavily towards the end to devastate big enemies fast.
An item of interest is that the author actually saves and resets the game as a tool for luck manipulation.
WARNING: There are flashing lights during every enemy encounter which may cause epileptic seizures to those affected.