Game objectives
- Emulator used: VBA v22
- Uses a suboptimal character
- Aims for In-game time instead of Real-time
- Takes damage to save time
- Abuses programming errors in the game
- Uses death as shortcut
- Uses the hardest difficulty
- Does not use Ultra-Spindashes
Comments
This is yet another Sonic Advance run and yes, it is with Knuckles again! This is a 576 frame improvement over the previous run. While it doesn't make use of the Ultra Dash, it also uses its fair share of glitches that gives Knuckles a pretty good chance at beating the game in record time.
Stage by stage comments
Neo Green Hill 1 - 0:21:85
Not much to say about this level aside from optimized original strat.
Neo Green Hill 2 - 0:37:85
Same strat as previous run, but more optimized
Secret Base 1 - 0:33:90
Everything is almost exactly the same except for a few little things which helped me gain time.
Secret Base 2 - 0:57:75
Same as the previous run.
Casino Paradise 1 - 0:25:20
Same as previous run except with a few tweaks. A glitch similar to the "No Ultra-Spindash" TAS by Mukki is used near the end of the level.
Casino Paradise 2 - 0:39:90
Not as much changes in this level... just better optimization.
Ice Mountain 1 - 0:43:72
A few tweaks here and there, but the rest is optimizing the same strat.
Ice Mountain 2 - 0:54:47
A slight change in route was made, inspired by the Amy TAS, turned out to be faster than the previous route by 1.3 seconds.
Angel Island 1 - 0:26:53
Angel Island 1 is one of three levels where a glitch had to be exploited for a faster time. It also the only death in the run. There is a change in the beginning of the level which lead to a faster path to the loop where the glitch is used.
Angel Island 2 - 0:53:20
Not much special here. Saved 53 frames before the fight, but lost 6 frames due to the boss pattern so I had sold 47 frames overall in this level.
Egg Rocket 1 - (displayed as 3:26:48 in game)
Ohh Egg Rocket, how I still and forever will hate you so! This run made use of a glitch that pushes Knuckles through the floor and causes the level to lose solidarity. Thus making it possible to complete it in one go.
Cosmic Angel 2 - 0:52:55
This is where I use a glitch that I had found a glitch which causes Knuckles to be pushed above the cannon and eject myself out of the wall and make it into the boss area, thus putting me close to 4 seconds faster than the last attempt.
Final Zone - 0:44:07
Final Boss still a pain. Saved 30 frames over the previous run due to optimization.
Other comments
Major Thanks to:
Mukki - For your help and your lua script. :)
Grincevent - Being a great friend and provided support. <3
Suggested screenshot(s)
Frame 44450, Frame 44480
feos: Accepting this improvement over [2138] GBA Sonic Advance "Knuckles, No Ultraspindash" by GoddessMaria in 13:57.58.
Spikestuff: GOTTA EAT A MUFFIN! ... Wait that's not it... What was it again?