Indiana Jones and the Infernal Machine is an action-adventure game developed by Factor 5 and published by LucasArts for the Nintendo 64 in December 2000. Set in 1947, Indiana Jones returns to his duties when Sophia Hapgood, a CIA member, informs him that the Soviets are excavating the ruins of Babylon. Led by Dr. Gennadi Volodnikov, their objective is to grant them a decisive advantage in the Cold War by finding a weapon more powerful than the nuclear bomb. In order to investigate, Sophia hires Jones and travels to their dig site in Babylon, where he finds Sophia's boss, Simon Turner, finding out that Volodnikov is searching for Marduk, a Babylonian god living on a different plane called the Aetherium.
This game is notoriously difficult to emulate properly, to the point where most graphics plugins won't even output the game's graphics properly. Only a select few can display the game properly, including Ares64 (which uses Angrylion under the hood in the BizHawk core used here; normally, it uses paraLLEl).
Bovice completes every story level present in the game in record time, relying on clipping inside the various slopes in silly fashion.
PHOTOSENSITIVITY WARNING: There is rapidly flickering level geometry at many out-of-bounds segments throughout the movie, which may cause epileptic seizures to those affected.