Mega Man Network Transmission is a game in the Mega Man Battle Network series, developed by Arika and published by Capcom for the Nintendo GameCube in 2003. It combines the battle chip system of the Battle Network games with the classic Mega Man level designs to create a unique game in the franchise. Battle chips can be for attacking, defending, utility purposes, or a combination of these, and can be sourced from viruses (enemies) mid-stage, bought from shops, or acquired from defeating bosses. You have a finite amount of each chip, and using them costs MP, which recovers over time.
Pontus completes the game in record time.