Urban Champion is one of the most memorable games for the Nintendo Entertainment System, where two normal-looking guys trade blows in front of your favorite neighborhood drugstore, in broad daylight, pausing to look nonchalant and whistle in innocence when a police cruiser passes by.
This run improves the current published "GAME A" run [1859] NES Urban Champion by t3h_Icy in 00:26.97 by 8 frames using the same tactics with better luck manipulations.
Game objectives
- Aims for fastest input time.
- Manipulates luck.
- Takes damage for fun.
Comments
Planted pots and useless as they are always dropped on your character's head in GAME A.
Police cruisers won't do help either.
It might be possible to avoid taking damage without losing time with luck manipulations, but I consider having variants in each fight makes the run less boring.
Round 1
No frames improved, though most of the luck manipulations in the run are done here.
Round 2
5 frames saved with optimal luck on AI's moves.
Round 3
3 more frames saved with optimal luck on AI's moves.
Other comments
Thanks to t3h Icy for the currently published run that demonstrates the optimal moves for each round.
Fog: Judging.
Fog: It's an improvement alright. Accepting as an improvement to the previous publication.
feos: Pub.