We used FCEU Ultra.
Programming error.
Use death as a shortcut.
Use restart sequence.
Aim for the fastest time.
Programming error.
Use death as a shortcut.
Use restart sequence.
Aim for the fastest time.
Zelda II, the blacksheep of the Zelda series aim more for an RPG style than a Zelda Style. Not a bad game but not a outstanding to.
The movie was, in majority, play by me (Blitzag), Genisto make the glitch with the healer.
The movie was hard and give headach. We use mainly two glitches. The first one, mine, the Left+Right trick.
This technique allow to pass throught locked door, slide amesingly fast, do long jump and skip almost all of the palace exept the second one and the last one.
And the second glitch, the Genisto one, here how it work;
<<How the glitch works in Zelda II ?>>
I don't know how the glitch work exactly, but I have a good idea of it.
To start the glitch, you must go in a town, then talk to a healer several times before she enter in her house.
If you are lucky, she will enter in the wall. If it's true, enter in the opened door, then you will be in the second part of Rauru Town, but with false entrance.
Here is a list of what you can do:
- If you take the left exit of the part, you will be at the connected location on the map world.
- If you take the right exit of the part, you will be at the current location on the map world.
- If you enter at least 2 times in a house, the game will start to glitch like Super Mario Brothers 1 invisible (the background start to appear at the middle of the screen instead of the side).
- If you enter at least 5 times in a house, the game will start to glitch more (anytime you enter in a location, you will appear on the left side of the part)
- If you enter at least 9 time in a house, you will fall lol (if you go right in any part, you will fall the right exit doesn't exists).
Each location on the map have a connection like caves: Rauru Town is connected to King's Tomb, Mido Port Town is connected to Bagu's House...
To reverse the effect, you must do a reset.