Submission #6297: SelfDestructor's Genesis Pac-Man 2: The New Adventures in 23:29.77

Sega Genesis
baseline
(Submitted: Pac-Man 2 - The New Adventures (USA).md USA)
BizHawk 2.3.1
84477
59.922751013550524
5629
Unknown
Submitted by SelfDestructor on 3/11/2019 11:06 PM
Submission Comments
Pac-Man 2: The New Adventures is a side scroller point-and-click like game and a self-proclaimed "interactive cartoon".
In this game you guide Pac-Man through caves, mountains and cities by telling him to look around and shooting at objects and Pac-Man himself.
Your goal is to beat the Ghost Witch of Nector who has stolen all the bubble gum from the kids in Pac-City.
Emulator used: BizHawk 2.3.1
The objective of this movie is to complete the game as fast as possible.
This game depends a lot on Pac-Man's mood. If he is sad or angry he may not want to do certain actions which becomes troublesome if you want him to do as expected.
In this run we manipulate Pac-Man's mood by having him interact with different objects or by shooting directly at him. Some moods will cause him to ignore objects, saving a lot of time as these animations can get quite long.
To complete the game you need to find 3 ID cards hidden around the game. There are also bonus cartridges that contains the original Pac-Man games but those are not collected in this run.
Chapter one: Get the milk.
In the first chapter of Pac-Man 2, Pac-Man has to go out and find milk for Pac-Baby.
This is the shortest chapter of the game, only requiring to move one screen to collect the milk from the cow.
Chapter 2: Get the flower.
In the second chapter, it's Pac-Man's friend, Lucy's birthday and she loves fresh mountain flowers, so Pac-Man has to go pick one at the top of the mountain.
This is the hardest chapter of the game as it contains a difficult minecart section as well as a hangglider section. These sections are usually "run-enders" when playing the game in real time.
Chapter 3: Get the guitar.
In the third chapter, the ghosts has stolen Pac-JR's guitar and ran off to the city.
This chapter uses the "Cola skip", one of the few major animation skips still used in the Pac-Man 2 run.
By shooting Pac-Man as he passes the Cola machine, the almost 20 second animation is cancelled and Pac-Man continues on his way.
Chapter 4: The Gum Monster.
In the final Chapter of Pac-Man 2, the ghosts are terrorizing the city and are stealing all the chewing gum and the Ghost Witch is calling out Pac-Man.
There is not much to say about the final chapter. In the SNES version of Pac-Man 2, it is possible to beat the Gum Monster in "once cycle" where the Genesis version can do it in two. We count one cycle each time Pac-Man reaches the end of the screen.
This TAS completes the game in 21 minutes and 27 seconds, beating the current world record by 19 seconds.
This time should be doable by a human as there are very few 2-5 frame tricks used.
The strategies and tricks used are a mix of optimizations found during the making of this TAS, the SDA 2007 speedrun and all the current speedrunners of this game.

ThunderAxe31: File replaced with a 1121 frames spiked version.
slamo: New improvements were found while this run was being judged, and a new run is already being planned. Canceling.
Last Edited by slamo on 3/28/2019 5:37 AM
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