Battle Kid: Fortress of Peril

  • Platformer
  • Homebrew

Publications

Battle Kid: Fortress of Peril may look old, but it's actually released in 2010! Mainly inspired by the PC game I Wanna Be the Guy, this game is classic platforming action, where anything can kill the player in one single hit. While it's not unfair (as opposed to I Wanna Be the Guy), it's still really hard.
Aglar collects every item and key before going to the last area, and takes the right path to get to the best ending, all of this on the hardest difficulty possible and without taking any damage!
Battle Kid: Fortress of Peril may look old, but it's actually released in 2010! Mainly inspired by the PC game I Wanna Be the Guy, this game is classic platforming action, where anything can kill the player in one single hit. While it's not unfair (as opposed to I Wanna Be the Guy), it's still really hard.
In this run, Fortranm plays the secret level originally created for ScrewAttack Gaming Convention 2010 and beats it in record time.
Battle Kid: Fortress of Peril may look old, but it's actually released in 2010! Mainly inspired by the PC game I Wanna Be the Guy, this game is classic platforming action, where anything can kill the player in one single hit. While it's not unfair (as opposed to I Wanna Be the Guy), it's still really hard.
In this run, Aglar and Fortranm use a password provided by the game once it is beaten to access the secret level named "Petunia X" (slightly modified and renamed "Golden Fort" in the Japanese release) and beat it as fast as they can.

Watch this run being played back on a real console.
Battle Kid: Fortress of Peril may look old, but it's actually released in 2010! Mainly inspired by the PC game I Wanna Be the Guy, this game is classic platforming action, where anything can kill the player in one single hit. While it's not unfair (as opposed to I Wanna Be the Guy), it's still really hard.
In this run, Fortranm plays yet another special stage that utilizes a new game mechanic that was introduced in version 2.0 of the game, lifts, and completes it in record time.
Battle Kid: Fortress of Peril may look old, but it's actually released in 2010. Mainly inspired by the PC game I Wanna Be the Guy, this game is classic platforming action, where anything can kill the player in one single hit.
Actually... not anymore! This run exploits a glitch involving pausing that makes the player invulnerable to everything, allowing the author to skip items they would normally need.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Homebrew Battle Kid - Fortress of Peril (Japan) (En,Ja) (V2.000) (Aftermarket) (Unl) J 2.0 NES SHA1: 7F142F448BEE7972B5CF4FEEB427A7F19D78F2E3
MD5: 3717CF460F2970CEDFF65AA21B13C238
Homebrew Battle Kid - Fortress of Peril (USA) (V1.000) (Aftermarket) (Unl) U 1.0 NES SHA1: ED2D9137711C022613E4D9D9E4855C31652D7B8C
MD5: 6D0A270A6B8A752A2597810762F66005
Homebrew Battle Kid - Fortress of Peril (USA) (V1.100) (Aftermarket) (Unl) U 1.1 NES SHA1: BD4F026D7D399EBD331B883ADA06C80D04B60BE2
MD5: 74D05B42D63A7669841CF23CA0DCFCAD
Homebrew Battle Kid - Fortress of Peril (USA) (V2.100) (Aftermarket) (Unl) U 2.1 NES SHA1: C98FE36B2F93592BCC6AE15F8B5A933FE78AD2BC
MD5: 1DFE9083D5C9D54840C6E64C11CB9924