Submission #7840: Spikestuff's DS Elf Bowling 1 & 2: Elf Bowling in 02:54.74

Nintendo DS
(Submitted: Elf Bowling)
baseline
(Submitted: 0224 - Elf Bowling 1 & 2 (USA).nds USA)
BizHawk 2.8
10454
59.82609828808082
300
PowerOn
Submitted by Spikestuff on 11/30/2022 2:47 AM
Submission Comments
In a distraught voice.
This is Elf Bowling it's a mistake, everything about it is wrong, the existence is wrong, this TAS shouldn't exist, yet it does.
Ok, so first this is an improvement over the previous submission cause it's a Perfect Game.
Secondly I'm just going to point out the two things that happens to the elves.
  • Elves can dodge the bowling ball when it approaches them, but not a single one dodges in this TAS. Cool.
    • I don't know how my initial findings "to never a perfect game" changed, but it did, and this submission is proof of it.
      • I am in pain.
        • h e l p .
  • No matter what, at least one elf will lose their head to the machine in whatever frame of bowling.
That's all, this game's a pain in the ass.
It does what you don't want it to do, and then it doesn't do what you want it to do.
And that's how this TAS came to existence.

Samsara: I suppose it's only fair that I judge the hell that I hath wrought by my words.
Samsara: ...that being said, I do need to instantly delay it for the same reasons as the other bowling TASes on the workbench. Contribute to the triviality discussion! The results are in! Accepting! Also, removing the "perfect game" branch as I'm not sure it's necessary.
EZGames69: I still don’t know why this game exists.
Last Edited by fsvgm777 on 1/8/2023 9:33 PM
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