Hello!
I found a new error in Gods and managed to improve the time. Almost a half of the game is now skipped. 6 first minutes are identical with the previous movie, though.
Here are the same old explanations (with some additional comments):
- (1:03:18) This monster must be killed to avoid collision damage
- (1:11:00) One monster should appear here, but it doesn't! I don't know why! Lucky me! (I can play 3 frames faster to this point, but then the monster appears no matter what I do. I'm not sure if this should be regarded as luck manipulation.)
- (1:40:50) The fireball saves time in the boss fights
- (2:01:30) Must stop here for a moment to manipulate the stone gargoyles (Is this luck manipulation? I could probably play a couple of frames faster here, but it is likely that the gargoyles would awake in different order and cause trouble.)
- (3:31:14) One problem here is, that the effect of the jump potion is still on, so I can't jump over the snake. If you think some death looks badly used, look again or try doing better yourself. (You can't!) :)
- (5:36:52) Just like in most games, you can shoot only 3 shots at a time
- (5:54:17) Usually you die when the health is 0, but sometimes not! (Actually, the health is only graphically 0)
Tricks and programming errors:
- Fast turn: press up before you turn to skip part of the turning animation
- Bomb jumping: use the impact of the bomb to jump higher
- Bomb climbing: get the bomb and shoot continuously to go up
About the new thing...
Unfortunately, I have (tried a lot, but) not managed to use this shortcut with less than 3 lives. Another bad thing is that health must be refilled because the bomb hurts. Anyway, this is super fast completion!
For extra fun: start a new game after the playback has stopped.