Post subject: Mario 1: World 0-1?
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Using a bad dump of Mario Bros I somehow found myself in World 0-1, a weird level indeed. Here's a playthrough meant as a demonstration; it's not supposed to be a fully-fledged perfect TAS, and it's quite sloppy. Anyway, discuss this level as a potential for a hack/concept demo TAS by someone else who can actually TAS Mario properly. [Post edited by Bisqwit: We do not share ROMs here]
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
Kinda funny to hit the axe while underwater. Trouble is that these bad dump levels are rather boring.
Has never colored a dinosaur.
Editor, Expert player (2079)
Joined: 6/15/2005
Posts: 3282
Phil's demonstration of beating the game while warping through minus world is probably a better demonstration, and it works on a good ROM too.
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Well, in my video, it's world " -1".
Active player (348)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Phil wrote:
Well, in my video, it's world " -1".
Well, perhaps you could redo World 0 as well? Make it more optimized?
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Editor, Expert player (2079)
Joined: 6/15/2005
Posts: 3282
theenglishman wrote:
Well, perhaps you could redo World 0 as well? Make it more optimized?
Problem is that there are many bad ROMs, and only an elite few good ones. That doesn't stop you from trying, but I recommend optimizing it yourself.
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
I don't know what is 0-1 and I am not interested to use bad ROM.
Joined: 2/13/2007
Posts: 448
Location: Calgary, Alberta
It is just the underwater version of world -3. you finish the game when you beat it.
Renting this space for rent. Trying to fix image on this site. Please cut slack. As of April 6th, 2012: After a long absence, here we go again?