• Emulator used: FCEU 0.98.16
  • Aims for fastest completion-time
  • Takes no damage.
  • Uses no warps.
  • Abuses programming errors in the game.
This is a 2522 frames (42,03s) improvement over the current Tiny Toon Adventures movie. It is also 1402 frames (23,37s) faster than Exim's left+right run of this game.
This also improves the current run by getting a higher score and collecting more carrots.
Note that this run uses a left+right glitch in this game that makes you run faster. This is how I managed to save so much time compared to the current run.
I will now explain all you need to know about the left+right glitch in this game, which, as I stated above, is heavily abused in this run.
About the left+right glitch: If you press left+right in this game, you will turn left and start running to the right at top speed. If you're standing still, you will reach top speed instantly, without having to accellerate up to top speed. If you're running left and suddenly press left+right, you will slow down really fast, stop, then go right at high speed.
The left+right glitch also works underwater, which you will see in the water level of this run. It also works in mid-air. However, you can't dash while running with left+right, if you press down when running with left+right, you will surprisingly enough dash left (at normal dash-speed)!
Climbing walls: In this game, the cat can climb walls, similiar to the Mega Man X games. The best way to climb walls is to jump on the wall every 31 frames.
Number of carrots: If your number of carrots is divisible by 11 when you have completed a world, you'll get to a bonuslevel. This is why I avoid getting 99 carrots.
Conclusion: Overall, I personally think that the left+right glitch makes a run of this game more interesting and fun to watch. It is my opinion that this should either obsolete the current movie, or get published individually. If only referred to, it would also be necessary (or at least preffered)to refer to these comments, as well as the discussion of this submission, as well as and .avi-torrent. This seems to be a bit much for just reference, at least that's what I think. But as I said, it's also fine by me if this submission obsoletes the current submission.
Anyway, I hope you enjoy watching this movie! :)

adelikat: Good improvment over the author's previous run. Accepting.


TASVideoAgent
They/Them
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This topic is for the purpose of discussing #1149: Randil's NES Tiny Toon Adventures in 11:28.83
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
I watching this since start and you did really awesome job :) Voting Yes of course
Current Projects: ???
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Randil wrote:
I personally think that the left+right glitch makes a run of this game more interesting and fun to watch. It is my opinion that this should either obsolete the current movie, or get published individually.
I think the only reason to not consider that would be that the left+right glitch seems an awful lot like a debug/testing feature, since it's so convenient and works in works in both directions. (But, I thought the same thing about the latest TMNT2 movie, looking at the range of things in the "Glitches" section of that description...)
Skilled player (1826)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
nitsuja wrote:
I think the only reason to not consider that would be that the left+right glitch seems an awful lot like a debug feature, since it's so convenient and works in works in both directions.
True... But I don't understand what you mean when you say that it "works in both directions", you can only run right with the left+right glitch.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3571)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
voting yes for the run AND for it to obsolete the previous one. Good job Randil :)
It's hard to look this good. My TAS projects
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Randil wrote:
But I don't understand what you mean when you say that it "works in both directions", you can only run right with the left+right glitch.
I guess I misread this sentence: "if you press down when running with left+right, you will surprisingly enough dash left"
Skilled player (1826)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
nitsuja wrote:
I guess I misread this sentence: "if you press down when running with left+right, you will surprisingly enough dash left"
Allright then. I might as well add to the comments that you will dash left at normal dash-speed, not at any superhigh speed.
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Voting yes simply because I think this one is more entertaining than the currently published one (plus it's faster :P).
Which run should I encode next? :)
Joined: 8/10/2006
Posts: 25
Wow, just watched this run today and it blew me away. I thought your last movie of this game was perfect, but I guess there was one more trick you didn't use. I can't vote yet, but I can't see any reason this shouldn't be published. I figure this run fits into the same category as the last one even if it does use left+right. I believe other runs also use left+right and I know the popular SMB2 run uses up+down. Either way it should definitely be published as it is very entertaining and insanely fast-paced. Good job, man!
Post subject: Movie published
TASVideoAgent
They/Them
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [731] NES Tiny Toon Adventures by Randil in 11:28.83
Former player
Joined: 3/23/2006
Posts: 211
Ouch, that looks painful...
do not forget to *ENJOY THE SAUCE*