Post subject: Gradius Warpless
Former player
Joined: 2/12/2007
Posts: 105
This forum is the Gradius 1 warpless. You can try to complete the Gradius 1 without using warps. To Avoid warps: Level 1: Make sure the thousand digits are Odd. Level 2: Destroy the Core more than 2 Seconds when its Blue. Level 3: Destroy less than 10 Stone Heads.
Joined: 1/23/2006
Posts: 352
Location: Germany
That would be extremely boring to watch. Speedruns are about being fast, Tool-Assisted Speedruns are about being inhumanly fast. Autoscrollers can't be sped up so all you can do is perform inhuman feats during the allotted time and minimize all delays. I have yet to see an autoscroller that allows so many feats that it doesn't get boring after a few minutes.
Former player
Joined: 11/13/2005
Posts: 1587
I agree with KDR_11k, it would be more boring, the run would become old pretty fast if it would be any longer.
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
KDR_11k wrote:
I have yet to see an autoscroller that allows so many feats that it doesn't get boring after a few minutes.
I hope R.O.T.R. will be the one ^^
Joined: 8/3/2004
Posts: 380
Location: Finland
zefiris wrote:
I hope R.O.T.R. will be the one ^^
For us acronymically challenged you might want to elaborate some.
"Kids! Bringing about Armageddon can be dangerous. Do not attempt it in your home." ( Pratchett & Gaiman: Good Omens )
Joined: 4/11/2006
Posts: 487
Location: North of Russia :[
It's the name of the game. It's autoscroller that was announced for NDS as Raid over the river, then renamed to R.O.T.R. Maybe it will be worth TASing when it will be possible, time will show ^^ P.S. Sorry, it's not about Gradius at all... :[
jaysmad
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Experienced player (932)
Joined: 12/1/2006
Posts: 629
Location: Mom's
The present run by Adelikat rules above all! Don't even try to beat it. You are bound to cry at the end when it is rejected.
Editor, Experienced player (734)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
has anyone thought about 100% kills gradius, like the snes version? I'd personally find kill all enemies very quickly better than move around all enemies and only kill a few.
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Former player
Joined: 2/12/2007
Posts: 105
comicalflop wrote:
has anyone thought about 100% kills gradius, like the snes version? I'd personally find kill all enemies very quickly better than move around all enemies and only kill a few.
So doing the 100% kills is to kill every enemy that on the screen without missing any enemy. So you can use Two Warps, One Warps, or No Warp to try to achieve the 100% Kills. The playaround Gradius is there moving around the enemy and killing them few.
Former player
Joined: 11/13/2005
Posts: 1587
KRocketneo wrote:
[ So doing the 100% kills is to kill every enemy that on the screen without missing any enemy. So you can use Two Warps, One Warps, or No Warp to try to achieve the 100% Kills. The playaround Gradius is there moving around the enemy and killing them few.
I think everybody knows about those facts because they're pretty obivous. But anyways, keep on rocking KRocketneo!
Joined: 1/23/2006
Posts: 352
Location: Germany
KRocketneo wrote:
comicalflop wrote:
has anyone thought about 100% kills gradius, like the snes version? I'd personally find kill all enemies very quickly better than move around all enemies and only kill a few.
So doing the 100% kills is to kill every enemy that on the screen without missing any enemy. So you can use Two Warps, One Warps, or No Warp to try to achieve the 100% Kills. The playaround Gradius is there moving around the enemy and killing them few.
You could even choose to play with one hand tied to your back or whils doing handstands but even that won't make such a run interesting.