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Hello everyone!
This is my speed run of Super Mario Bros.
Air hack. And hope you like it!
This is my first TAS movie I have done.
And here is the submission for the movie.
Submissions: - Aiming for the fastest time
- Abuses programming errors in the game
- Getting hit to save time
- Uses Warps
- Taking no death
- Game genre puzzle and platform
Here is the time list.
Air 1-1 Time: 341
Air 2-1 Time: 622
Air 2-2 Time: 092
Air 3-1 Time: 664
Air 3-2 Mario is sleepwalking on this level.
Air 3-3 Time: 455
Air 4-1 Time: 471
Air 4-2 Time: 480
Air 4-3 Time: 646

Bisqwit: I don't know why you submitted this, considering that you already knew that Shinryuu managed to beat your times. Well, in any case, I'm rejecting it. Please don't resubmit for this game, because a TAS for this game won't be accepted unless it's somehow exceptional (which I don't see being possible). (Edit: removed a portion of the statement.)


TASVideoAgent
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This topic is for the purpose of discussing #1455: Mr_Sweed's NES Air in 05:13.62
Post subject: Re: #1455: DMTM's NES Air (SMB1 Hack).nes in 05:13.62
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Mr Sweed wrote:
Obsoletes the demostration movie by Genisto's Walkthrou for all levels on Air
No, it does not. (First, the goals are different, and second, it is not up to you decide what obsoletes what especially when the goals are different.)
Post subject: Re: #1455: DMTM's NES Air (SMB1 Hack).nes in 05:13.62
Experienced player (544)
Joined: 5/12/2005
Posts: 707
Bisqwit wrote:
Mr Sweed wrote:
Obsoletes the demostration movie by Genisto's Walkthrou for all levels on Air
No, it does not.
mm.. that's also true there were some improvements that i have found so far http://dehacked.2y.net/microstorage.php/info/3910/Air-smb-shn.fcm watch this if you're even interested to see this 300-400 frames faster (lenght - 1:30 min) DMTM your movie was also really good and im not going to say anything bad because you're a "newbie" in here :p
nesrocks
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Posts: 4096
Location: Rio, Brazil
So, are we gonna see a new submission with the known improvements aiming for SPEED?
Experienced player (544)
Joined: 5/12/2005
Posts: 707
FODA wrote:
So, are we gonna see a new submission with the known improvements aiming for SPEED?
let's see what "time brings"
Former player
Joined: 6/15/2005
Posts: 1711
FODA wrote:
So, are we gonna see a new submission with the known improvements aiming for SPEED?
Yeah it might be worth clarifying that such a run WOULD be considered, as long as it didn't contain known improvements, according to Bisqwit. If people felt it was a more worthy representation of the game, it would be published. Bisqwit wasn't too clear on that when he edited the rejection note, so I figured I'd tell you DMTM. Good luck.
Zoey Ridin' High <Fabian_> I prett much never drunk
nesrocks
He/Him
Player (246)
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Posts: 4096
Location: Rio, Brazil
You mean as long as it didn't contain LACK of known improvements ;) but yeah.
Former player
Joined: 6/15/2005
Posts: 1711
FODA wrote:
You mean as long as it didn't contain LACK of known improvements ;) but yeah.
:) I am tired. Edit: Though did I really? I'm too tired to figure that sentence out, I'll try harder tomorrow.
Zoey Ridin' High <Fabian_> I prett much never drunk