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Joined: 11/13/2006
Posts: 87
Location: California, USA
Would F-Zero X count? It's my personal favourite...
If you see me posting, I'm most likely being a douche. <small>Working on: not ever coming here again</small>
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
I'm actually more referring to the plethora of N64 games that have actual automobile cars, like the kind you drive in the present. To, me, they all seem the same so I'd be bored out of my mind to test them all. F-Zero X is more of a futuristic racer, and is already tested but is still surprisingly not taken yet.
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Player (35)
Joined: 12/18/2005
Posts: 250
As unpromising as this sounds, I'll take up StarFox 64 again.. and Tsumi to Batsu. :/ Gee, I sound like a broken record player. ;-; Anyone wanna take bets on how long it takes for me to burn out? =P I'll probably redo the first level on SnP (no.. not Snakes n Planes..) then fiddle with Meteo, go back to second level of SnP, and stuff. I'll try to go back to where I am on Meteo if I ever manage to redo Corneria.. having some extra bombs and some extra points would make me waaaay happy. ^^; P.S. GAUNTLET LEGENDS 4P NETPLAY WITH DEHACKED GOGOGOGO Edit: wait im stupid :( sry
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Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
Vidar wrote:
As unpromising as this sounds, I'll take up StarFox 64 again.. and Tsumi to Batsu. :/ Gee, I sound like a broken record player. ;-; Anyone wanna take bets on how long it takes for me to burn out? =P I'll probably redo the first level on SnP (no.. not Snakes n Planes..) then fiddle with Meteo, go back to second level of SnP, and stuff. I'll try to go back to where I am on Meteo if I ever manage to redo Corneria.. having some extra bombs and some extra points would make me waaaay happy. ^^; P.S. GAUNTLET LEGENDS 4P NETPLAY WITH DEHACKED GOGOGOGO Edit: wait im stupid :( sry
the beginning of Meteo could probably do with some bombs, as well as some other tactics I've been playing around in my head to not miss anything in the first 20 seconds.... and as the person working on Corneria is finding out, gaining more points compared to yours is incredibly difficult might not even be possible, but who knows, having 2-3 more points might be slightly possible)... and if netplay ever works with mupen, I already have dibs with DeHackEd to play JFG together.
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Chamale
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Player (182)
Joined: 10/20/2006
Posts: 1355
Location: Canada
I've been poking around Pilotwings a little, as a big fan of flight sim games... However, it's not too much my style. I might TAS a DOS World War 1 game like Red Baron if I get DOSbox to work, or I might just do pilotwings. Post 600!
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
Well, we have a pilotwings topic already.... whereupon it was found that the game desynchs, which was kind of out of place. But hopefully the theory behind a new mupen will help in the stability of recording, which will certainly make many more N64 games TASable that weren't before.
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Player (94)
Joined: 5/10/2005
Posts: 1204
From my experience, all games which run below 30 FPS have desync issues.
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Player (182)
Joined: 10/20/2006
Posts: 1355
Location: Canada
comicalflop wrote:
Well, we have a pilotwings topic already.... whereupon it was found that the game desynchs
Ya got that right. It desynchs incredibly. Project stopped.
Joined: 8/6/2007
Posts: 1
Location: Sweden
I would love to see tases of Mickey's Speedway USA and Top Gear Rally. My WR's for Mickey's speedway are nearly maxes and I thought it would be very funny to see how much lower the courses can go. Maybe if I learn how to savestate/pause/cut/join the .m64-files together I could try make some of my own since I have alot of experience from Mickey's Speedway USA. Is there a howto or something around?
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Joined: 10/1/2006
Posts: 1102
Location: boot_camp
HighScore80 wrote:
Is there a howto or something around?
http://tasvideos.org/FAQ.html
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Joined: 4/30/2006
Posts: 480
Location: the secret cow level
I tried running Top Gear Rally the other day, and didn't have much luck... the sound was terrible and it seemed laggy as hell. Real shame, too, that was a fun game.
Joined: 8/27/2006
Posts: 883
Wouldn't NFL Blitz be a good entertaining TAS ? It's pretty fast It's unique Amusing And you can luck manipulate it to smash the opponent while you run with the ball. Anyone could do a little demo ? I can't make Mupen to work properly. But I'm playing it these days with a friend, it's a great competition. Anyway, it would be nice to see a demo of it.
Experienced player (829)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
I've found that most football games for the 64 seem to drop the framerate dramatically in Mupen. I tried playing Madden and had a FPS of like 6, so while I agree it's an interesting idea, I don't know if the emulation is quite there yet.
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Joined: 8/27/2006
Posts: 883
I tried it, although my texture don't show up correctly, it play full speed, maybe a little too fastest than on my N64.
Player (80)
Joined: 7/7/2008
Posts: 873
Location: Utah
I'm currently working on Bomberman Hero. The only diffrence between the real deal and the emulator is the enemies look funny. It might be an entertaining TAS.
Joined: 8/27/2006
Posts: 883
I'd like to see Superman 64, at least, I'd like to see someone play it to the end. It such an impossible (and sh**ty) game, it might actually be nice to see someone make a WIP of this game :P
MezzoDragon
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Joined: 5/27/2007
Posts: 120
Doing a TAS of this "game" could be the only way to truly beating it. Then again, it may be too ugly and broken for anyone to try.
Joined: 8/27/2006
Posts: 883
But that would be awesome :P Anyone want's to try it ?
Joined: 12/16/2008
Posts: 61
Location: a brontosaurus... havin' breakfast
It would also be neat to see a tas of Space Station Silicon Valley
MezzoDragon
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Joined: 5/27/2007
Posts: 120
mobilisq wrote:
It would also be neat to see a tas of Space Station Silicon Valley
I agree. Space Station Silicon Valley should receive a TAS as the glitch that prevents getting 100% could be fixed. Then again, I may be hoping too much.
Joined: 12/16/2008
Posts: 61
Location: a brontosaurus... havin' breakfast
i always wondered how the final bonus level actually would have been presented to the player
Former player
Joined: 10/6/2007
Posts: 86
How about Star Soldier: Vanishing Earth, seems like it be a very easy game to TAS.
Joined: 10/5/2009
Posts: 3
I'd like to see an old favorite of mine TASed, Bomberman 64: The Second Attack!. It's the not-really-as-popular sequel to Bomberman 64 and plays a lot more linearly (with more emphasis on the storyline). A bit of fun could be had in figuring the game out, I think. Particularly which bombs to get first (Definitely Wind, then probably Electric) and using a second controller to see if manipulating Pommy speeds things up. It's probably a game that's more fun to play than to watch, though...
Active player (356)
Joined: 1/16/2008
Posts: 358
Location: The Netherlands
I'd like to see PilotWings TASed :P but desynchs haunt it :(
TASes: [URL=http://tasvideos.org/Movies-298up-Obs.html]Mr. Nutz (SNES), Young Merlin 100% (SNES), Animaniacs 100% (SNES)[/URL]
Former player
Joined: 4/7/2010
Posts: 181
Location: Taguig City, Philippines
For me, I want to see a full TAS of: -Majora'a Mask "glitchless" -Ocarina Of Time "glitchless" And I'm sure that it is a very long run.....
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