This TAS thing certainly takes patience. :)
I have been working erratically on this for the past few days. I have a map (drawn by a friend) and route plan for the first level done, and have nearly optimised the menus and cutscenes before the game begins. The emulator tools were much easier to learn than I expected, which was good.
I might scan in the map and route soon so you can give me some feedback if you want to. I could also post a WIP so you can check for desynchs or whether I've done it correctly.
I am now looking to buy an N64 Adaptoid (
http://www.adaptoid.com) because I found, after messing around a bit on the first level, that the required accuracy is not really available with the 8 directions supplied by the arrow keys. Unfourtunately, Adaptoids are extremely rare and often go for over USD$100 on eBay. For this reason, I may have to settle for the inferior Boom PS2/PSX/N64 to USB converter (no official website), which would be fine because I could use my PSX controllers for other games.
I am generally liking the experience, but keep in mind that the progress is unlikely to get any faster because I simply have so much on, and I may even have to delay the project if things get too hectic.
Cheers,
Franklint