I plan on making this movie (no kopernical, you can't have a monopoly on the Megaman games :P ) and am currently looking over the route for an optimal one. Here is what I have come up with.
Sleepz's route
GeminiMan
Needleman
Snakeman
Magnetman
Hardman
Topman
Shadowman
Sparkman
Here is the general consensus of the GameFAQs guides
Magnetman
Hardman
Topman
Shadowman
Sparkman
Snakeman
Gemeniman
Needleman
Here is what I have researched so far about the bosses
Magnetman
28 hits with Needleman
14 hits with Hardman
14 hits with Geminiman
28 hits with Topman
28 hits with Snakeman
4 hits with Sparkman
4 hits with Shadowman
14 hits with Default Weapon
Hardman
infinite hits with Needleman
28 hits with Geminiman
infinite hits with Topman
infinite hits with Snakeman
infinite hits with Sparkman
infinite hits with Shadowman
7 hits with Magnetman
28 hits with Default Weapon
Topman
14 hits with Needleman
4 hits with Hardman
infinite hits with Geminiman
28 hits with Snakeman
28 hits with Sparkman
28 hits with Shadowman
28 hits with Magnetman
14 hits with Default Weapon
Shadowman
28 hits with Needleman
14 hits with Hardman
28 hits with Geminiman
4 hits with Topman
28 hits with Snakeman
28 hits with Sparkman
28 hits with Magnetman
28 hits with Default Weapon
Recieve Rush Marine
Sparkman
14 hits with Needleman
14 hits with Hardman
28 hits with Geminiman
28 hits with Topman
infinite hits with Snakeman
7 hits with Shadowman
infinite hits with Magnetman
28 hits with Default Weapon
Snakeman
7 hits with Needleman
14 hits with Hardman
28 hits with Geminiman
28 hits with Topman
28 hits with Sparkman
14 hits with Shadowman
infinite hits with Magnetman
28 hits with Default Weapon
Geminiman
28 hits with Needleman
14 hits with Hardman
14 hits with Topman
7 hits with Snakeman
28 hits with Sparkman
14 hits with Shadowman
14 hits with Magnetman
28 hits with Default Weapon
Needleman
infinite hits with Hardman
4 hits with Geminiman
28 hits with Topman
28 hits with Snakeman
infinite hits with Sparkman
14 hits with Shadowman
28 hits with Magnetman
28 hits with Default Weapon
Recieve Rush Jet
Here are the conclusions I have come up with from this data without taking into account Rush Jet and Rush Marine
Route#1
Topman
Shadowman
Sparkman / Magnetman
Magnetman Hardman
Snakeman/Geminiman/Needleman
Route#2
Magnetman
Hardman
Topman
Shadowman
Sparkman
Snakeman/Geminiman/Needleman
Here is the route I came up with taking Rush Jet and Rush Marine into consideration
Topman
Shadowman
Sparkman
Needleman
Snakeman
Geminiman
Magnetman
Hardman
This final route is the one I am leaning towards. Does anybody have any reason why I should use a different one? I would appreciate some feedback.