Aims

  • Be as entertaining as possible
  • Play on hardest difficulty (Gamer)
  • 100% kills
  • Never take damage
  • Fast as possible
U.N. Squadron is one of the first side-scrolling shooters to come out for the Super Nintendo and also one of my favorite games as a kid. This game is also known as "Area 88" in Japan. Brief overview of the story: some ruthless group of mercenaries known as "Project 4" are out to take over the world and you're the only one who can stop them. Made in Snes9X v1.43+, this is a long-term project I started over 2 years ago. I worked on it on and off but didn't get around to completing until recently. Since this is a side-scrolling shooter, my main goal was to be *entertaining* as opposed to "fast": 100% of enemies are killed, took no damage while flirting with death many many times, abused a special weapon reload exploit to kill bosses faster than humanly possible (explained later).
Being fast was a secondary goal I strived for, particularly with the boss fights. Prior to undertaking a stage, the number of special weapons required to kill the boss as quickly as possible is pre-planned and calculated. Then the remaining special weapons have to be exhausted during the stage to get all weapon counters to 0. This saves a bunch of frames at the end of the stage when it counts up your unused weapons. There are a total of 10 stages but only the necessary 8 are completed. It's possible if someone is a master manipulator of luck and lag, they may be able to beat the total time by a couple seconds.

How the bosses are defeated quickly

Some basic game info before I explain as this is very important. All enemies in this game, including bosses, are invulnerable for 2 frames after taking damage. So essentially to kill them as quickly as possible, you need to hit them with high-damage weapons every 3 frames. Your main cannon once it hits level 3+ fires every 8 frames. Each special weapon has it's own reload time: bombs = 10 frames, falcons = 20 frames, phoenix = 40 frames, etc. The "one-hit" specials like bombs, falcons, phoenix do a lot of damage... the "multiple-hit" specials like napalm, cluster do pitiful damage so these aren't really used.
For stage 1,2 bosses, alternating timed cannon shots and bombs were used. Every shot/bomb registered a hit and none were wasted during the "invulnerable" frames.
For stage 3,4,7,8 bosses, the "reload exploit" was abused. When you use one special weapon, ordinarily you'd have to wait many frames before you can use it again. But the reload counter doesn't apply to the other specials, so you can switch to a different special and use that right away. Using frame advance, time the cannon shots with two different special weapons in between to achieve maximum damage in the shortest amount of time.
Special thanks to skamastaG for giving me ideas for making an entertaining final stage run.

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also replaced the ROM name.
  • You indicated U.N. Squadron (U).smc
  • I updated it to U.N. Squadron (U) [!].smc

Truncated: This has gotten a lot of positive votes in a short time, especially for an auto-scroller. Accepting.


TASVideoAgent
They/Them
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This topic is for the purpose of discussing #1736: georgexi's SNES U.N. Squadron in 18:33.27
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As much as I love shooters, euroshmups aren't really my cup of tea. Nevertheless, this was an entertaining enough watch; I liked the ammo management (too bad you always had more money than you could spent, haha) and the antics the craft's small hitbox allowed you to perform in the later stages, so I'm giving it a mild yes vote.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
This is a pretty good example that shooting games can be pretty entertaining. One example is when you taunt your enemies by easily avoiding their projectiles. I vote yes and I hope this motivates someone to work on Super R-Type.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 10/3/2005
Posts: 1332
My initial reaction was "Oh GAWD! Not 20 minutes of this!?" but it's actually not uninteresting as a TAS, it turns out. Georgexi played this game like a violin from hell. Literally! It was surprisingly very good, and my attention didn't flag much until the laggy bits in the last level, so I give it Yes vote. *crosses fingers for a 2-player Bio-Hazard battle run*
Skilled player (1606)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
I was so close to stop watching at around frame 30000, but then came that first cavern look-a-like level and something happened. Doubt turned into excitement, and this turned out to be a really entertaining run.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
AnS
Emulator Coder, Experienced player (728)
Joined: 2/23/2006
Posts: 682
Well, I enjoyed levels 3, 5 and 8, other levels were kinda Meh. BTW, there was funny moment at the end. When the movie stopped, I played with controls a couple of seconds and then suddenly next level appeared, and ship continued to play on its own. I was like "WTF, the movie didn't stop?!" But finally it appeared to be ending demonstration, but hey, that was strange feeling. :) Voting Yes bordering with Meh.
Joined: 7/10/2007
Posts: 280
Loved watching this TAS. Two concerns: 1) You say 100% kills, but you skipped two of the levels. I wouldn't expect you to play the optional Truck level, of course. 2) I'm surprised at your choice of plane for the last two levels. Wouldn't having the level 6 Vulcan kill the bosses faster, or does it make no difference?
Active player (315)
Joined: 8/25/2006
Posts: 287
Very entertaining. Yes vote!
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Maybe the forums will actually post this when it says it will! This was an easy Yes vote for me. I wish you had done the air duel level with all the purple bombers, but it's no big deal. During the Frigate boss fight, isn't there a score star hidden somewhere near the control tower? If so, could you have gotten it without losing time? I think it would be rad if you could tack on another 10000 points or whatever.
hi nitrodon streamline: cyn-chine
Experienced player (614)
Joined: 4/24/2005
Posts: 612
It was a good run, felt a bit stale at first but, like the other viewers said, it got better as it went along. I liked your management of your weapons, seemed like you always ended a level with nothing left. An entertaining run, yes vote.
Active player (253)
Joined: 7/30/2006
Posts: 208
Location: Alefgard, USA
Holy crap!!!!!!! YES VOTE!!!!! Your bullet dodging skills are amazing. Well done. The boss fights also win at life.
Player (80)
Joined: 7/22/2004
Posts: 63
Location: USA
Thanx for all the comments guys.. both positive and negative. Some of the stages didn't have as much action so I did what I could with what they threw at me while satisfying the requirements. I was hopin utterly annihilating the bosses quickly would provide the entertainment for the "slower" stages. Perhaps that's something only fans of the game would appreciate.
Tristal wrote:
Loved watching this TAS. Two concerns: 1) You say 100% kills, but you skipped two of the levels. I wouldn't expect you to play the optional Truck level, of course. 2) I'm surprised at your choice of plane for the last two levels. Wouldn't having the level 6 Vulcan kill the bosses faster, or does it make no difference?
By 100% kills, I meant every plane, helicopter, tank, etc was destroyed in the stages played. Even the boss "minions" are killed. I picked the Tigershark for the last two levels because of the special weapons. The cannon alternating with bombs, falcons, phoenix is by far the fastest way to kill the bosses. Level 6 cannon does a little more damage than the level 5 but not nearly enough damage to justify having no bombs and fewer falcons/phoenix.
Zurreco wrote:
This was an easy Yes vote for me. I wish you had done the air duel level with all the purple bombers, but it's no big deal. During the Frigate boss fight, isn't there a score star hidden somewhere near the control tower? If so, could you have gotten it without losing time? I think it would be rad if you could tack on another 10000 points or whatever.
Doing the other two levels would've made the video longer than needed... I did consider it though. I tried to find a way to avoid the stealth bomber stage but no luck. I do know about that star next to the smoke stack on the battleship but it only appears on the 2nd pass and unfortunately he doesnt survive that long :)
Former player
Joined: 6/25/2006
Posts: 138
Location: Fort Collins, CO
Very entertaining run. Yes vote :D I'm glad I could help you in some small way. Your final level was definitely more entertaining than mine, but at times it appeared laggier. I am not too sure of this though and either way it was worth it. Great job!
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
For a side scrolling shoot em up, this run was actually very fun to watch. Excellent bullet dodging in particular. Voting yes. Mattttt Daaaammmmoooon!
They're off to find the hero of the day...
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Woohoo! Definitely worth the 2,5 year wait, great job!
Player (80)
Joined: 2/8/2005
Posts: 130
Aw man, I've been waiting like 2 years for this. If it's anything like the WIPs I'll be voting a big yes.
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
While U.N. Squadron isn't my favorite flying shooter on the SNES (I give that to Phalanx), I can say I enjoyed this run. It was well played and very well thought out. Great job. YES vote.
Taking over the world, one game at a time. Currently TASing: Nothing
BigBoct
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Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
That was fantastic. Lots of spots where I wondered if the movie was desyncing cause of the crazy stuff you were doing. I haven't seen flying that whacked out since the Area 88 anime. Major yes vote. I have one minor gripe, though; personally, I wouldn't call this a 100% kills run, not because you skipped two stages, but because on the forest stage and Project 4 HQ bosses, you didn't take out all of the components. But of course that's just my opinion.
Previous Name: boct1584
Former player
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Solon wrote:
I haven't seen flying that whacked out since the Area 88 anime.
What a coincidence...this game is based on that series! If you look into it, you'll see that the Japanese version is actually called Area 88. =) And add another emphatic Yes! -Josh
but then you take my 75 perchance chance of winning, if we was to go one-on-one, and then add 66 and two-thirds ch...percents...i got a 141 and two-thirds chance of winning at sacrifice
BigBoct
He/Him
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I was aware of that, actually; that's the reason for the reference.
Previous Name: boct1584
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Joined: 3/30/2004
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Location: Heather's imagination
Farewell, U.N.Squadron!* *even though he only made 1 million and his debt is 1.5 million, so he's saying farewell a little too early... Yes vote ^^
someone is out there who will like you. take off your mask so they can find you faster. I support the new Nekketsu Kouha Kunio-kun.
Player (80)
Joined: 7/22/2004
Posts: 63
Location: USA
Thanx for the yes votes guys :) It's encouraging to see people enjoy the video and all that hard work is paying off. I voted yes for myself... is that illegal? lol If I had to pick one of the bot screenshots to use for the submission pic, it would be this one:
Former player
Joined: 3/30/2004
Posts: 1354
Location: Heather's imagination
I think I'd rather see a screenshot of weaving between bullets launched from multiple cannons in that level, something that looks like it came from a bullet hell shooter...
someone is out there who will like you. take off your mask so they can find you faster. I support the new Nekketsu Kouha Kunio-kun.
Player (80)
Joined: 7/22/2004
Posts: 63
Location: USA
Boco wrote:
I think I'd rather see a screenshot of weaving between bullets launched from multiple cannons in that level, something that looks like it came from a bullet hell shooter...
Like this?
Joined: 12/20/2004
Posts: 226
moozooh wrote:
As much as I love shooters, euroshmups aren't really my cup of tea.
NOOOOOOOOOOOOOOOOOOOOOOOOO, shmups.com has gotten to you moozooh. Anyways, I'll watch this later tonight. I remember the WIPs of the first two or three levels being impressive.