I used VBA re-recording v19.3 to record this run.
- There are no warps or passwords in this game, so obviously, I did not use any.
- There were not any program errors that effected the run, Though there were a few times that I was able to boost a characters speed by getting hit by a certain enemy.
- I take hits to save time, and to perform the speed boosting trick.
- My goal was to finish the game as quickly as possible.
Mentionable Moments
Daffy Duck Stage
-I use the down hill ramps to keep up a fast pace.
-Swimming is just as fast as walking under water.
-I take a hit at the boss to get an extra hit in quickly
Tweety Bird Stage
-Getting hit by flying objects can speed you up depending on where you are hit.
-most of my re-records in this stage came from trying to ride on Sylvester at the end of the stage
Porky Pig Stage
-I got hit at the first boss to save a small amount of time.
-Used turbo controller to clobber the boss quickly
Tazmanian Devil Stage
This stage caused the most trouble for me. Spinning through the bricks causes severe lag. I reduce it by not spinning through a lot of bricks, so it's a fairly uneventful stage.
Speedy Gonzalies Stage
-I get hit by a skeleton enemy to cause the speed boost trick.
-I had to get the invincible to get through the rest of the stage quickly, and alive
Road Runner Stage
-the Wile E. Coyote fight went very well. got hit once to save time.
Bugs Bunny Stage
-I got hit twice in one room to save time.
-I had to get a health bottle so I could do the speed up trick. I only had one health left, so I wouldn't have been able to do it unless I got it.
-Elmer Fudd went very well.
This is my very first finished TAS, so I'm pretty excited. Granted, it is a very short game, but those are fun too.