• Aims for fastest time
  • Abuses programming errors
  • Manipulates luck
  • Takes damage to save time
This is a run that attempts to beat Mario 64 in the fastest possible time. In doing so it beats the previous movie by 55 seconds. Our summary of how this was done follows...

Swordless Link's comments...

The original goal of this run was to achieve a time lower than 6:40, and thanks to several timesavers which AKA mentioned to me (the glitch we used to access Bowser in the Dark World, the glitch we used to get from there to the basement), this seemed more than possible. I also had some ideas of my own, which we put to good use, such as the alternate route in BitDW which saved about a second over the older route. The obvious thing to mention about this run, however, is that it finishes the game with zero stars, something which was previously impossible. It all started out with a theory which AKA had, which involved performing a backwards long jump on the stairs in the basement, and getting Mario wedged inside one of the pillars in the room with the Dire, Dire Docks painting, just like what we did after exiting BitDW. This proved impossible, as Mario had way too much speed to be able to move to the sides of the room. It was at this time that I began thinking about adding an extra long jump outside the door, because logically, this would still cause his speed to increase, and then did another one when I was inside, as I realised that this would cause his speed to increase even more. This gave me enough speed to break the DDD painting, but there was only literally one frame I could've long jumped on while inside the DDD room to have enough speed to break it. This discovery of mine took about 45 seconds off the overall time. Overall, I'm very happy with this run, it definitely seems a lot more optimal than the other runs which AKA and I have co-authored, probably because we re-did so many things so many times in this run.

Mitjitsu's comments...

During Rikku's submission, I wasn't too interested in doing another run. I decided that I'd only work on another run if there was a way to notably improve the current run. Firstly, I was utterly convinced that there was an alternate lobby glitch which was faster. It took countless revisions, but I eventually found one that worked. Secondly, I thought there would be a way to get quickly to the basement without re-entering BitDW. And last of all, I had a good theory on how to bypass DDD, although Swordless Link was the one who eventually found a way to do it, and it was a lot faster and smoother than I ever could have been conceived. Also, I knew that a few frames could be saved if diving was used over long jumping where applicable, although that alone wasn't enough to warrant another run. The main timesaver that I found was how to get to the basement door quicker. Although, again, I would never have thought that it would have turned out that good. We put an extra special effort into this run, but it was worth it in the end, and I hope that most of the viewers will agree. If you calculate the number of re-records per frame, then it has one of the most dense re-record rates on the site if you base the re-record rate on re-records per frame (since the game is 30fps), then this run would be third overall if you discard the ALttP glitched run.

How it came about...

AKA (21:34:18): Just confirming frame numbers
Swordless Link (21:34:35): k
AKA (21:44:27): Now to get myself something to eat :y
Swordless Link (21:44:55): I'm still stuffed from dinner
AKA (22:09:54): Good luck on testing
Swordless Link (22:11:06): Thanks, *actually begins now*
Swordless Link (22:20:24): FUCK YES
Swordless Link (22:20:24): YES
Swordless Link (22:20:30): FUCKING YESSSSSSSSSSSSSS
Swordless Link (22:20:31): I'VE DONE IT
Swordless Link (22:20:32): I'VE DONE IT!
Swordless Link (22:20:35): I'VE GOT THROUGH!
Swordless Link (22:20:56): WE'VE DONE IT AGAIN, MY FRIEND
Swordless Link (22:21:22): I didn't even use the pillar!
Swordless Link (22:28:47): Dammit, where are you? =(
Swordless Link (23:17:47): God dammit
Swordless Link signed off at 23:17:50.
Swordless Link signed on at 23:17:59.
Swordless Link signed off at 23:18:50.
AKA (23:18:58): What have you done?
Swordless Link signed on at 23:19:48
AKA (23:19:57): What have you done?
Swordless Link (23:20:10): Observe, and be amazed, it's HUGE
AKA (23:20:35): Can't wait to see this
FILE TRANSFER
AKA (23:21:56): Fuck me
Swordless Link (23:22:41): You found the method for 1 star, I found the method for 0 star, there's nothing we can't do! ^_^
AKA (23:23:18): We can't theoretically improve the game anymore, apart from opening the door in the moat, which is impossible.

With thanks to...

Myles Bukrim: For supporting the run and checking parts of it regularly to see if there was anything which could be improved.
mr_roberts_z and Rikku: Their previous run served as a good guide for this one, as theirs was about as optimal as a run which follows that route can get.
laughing_gas: For telling us that diving is definitely faster than long jumping, which allowed us to save quite a number of frames.

adelikat: Accepting for publication as an improvement to the 1-star movie.


1 2
5 6 7
Joined: 11/11/2006
Posts: 1235
Location: United Kingdom
I think 0-star is a perfect example of how TASes can seriously break games, and as such this should take the star from the 120star run. I do not, however, think it should get an entirely new star.
<adelikat> I am annoyed at my irc statements ending up in forums & sigs
Former player
Joined: 12/27/2006
Posts: 532
Location: Göteborg, Sweden
Indeed, you can get inside the door, however it isn't opened yet, as seen here: http://youtube.com/watch?v=rOI4fU8_nmE So we'll have to find a way to make Mario open it while in the water, it's the only way. :/
My published movies [03:45:05] <Naohiro19> Soulrivers: ... [03:45:19] <Soulrivers> ? [03:46:35] <Naohiro19> <Soulrivers> No! <Naohiro19> So? <Soulrivers> Yes! [03:46:48] <Naohiro19> joke
Skilled player (1444)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
I agree that this run is better fitted for the star then the 120 star run. Newcommers will probably not download a 1hour+ run at first, but if they see that Super Mario 64 has been completed in less then 6 minutes they will likely be interested since it seems as an impossilbe task. And after seeing how broken games can get in TASes they will come back for more :)
Agare Bagare Kopparslagare
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15588
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1017] N64 Super Mario 64 "0 stars" by SwordlessLink & Mitjitsu in 05:47.37
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Ha ha ha awesome screenshot!
Living Well Is The Best Revenge My Personal Page
Joined: 5/17/2007
Posts: 393
Location: Sweden
it seems the no star won, nice that it got published in just 4 days
"No love for the game gear"
Joined: 11/26/2005
Posts: 285
Very good run, I must say. I HAD SEX WITH THIS MOVIE GRAAAH IT WAS THAT GOOD
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Awesome...really awesome. I enjoy every moment =) This game is totally destroyed :D and its faster than SMB 2 and 3 :D
Current Projects: ???
Emulator Coder
Joined: 6/8/2005
Posts: 236
Location: Madison, Wisconsin
mmbossman wrote:
Ha ha ha awesome screenshot!
I thought I'd have my last LOL from the video... but the screenshot really is the icing on the cake... haha
Glitcher
He/Him
Joined: 3/24/2007
Posts: 216
Location: London, U.K.
I knew it! I knew it was possible to BLJ past Dire Dire Docks. Great run, Swordless Link & AKA! Now all we need is a zero keys run to truly 'own' SM64. ^_~
AKA (23:23:18): We can't theoretically improve the game anymore, apart from opening the door in the moat, which is impossible.
It was thought that a zero star run was impossible. Is this a sign of things to come...?
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
Did this movie break the record of "yes" votes?-)
mwl
Joined: 3/22/2006
Posts: 636
This isn't a big deal, but whatever happened to using the nostar icon or SL's proposed screenshot #5, which we seemed to have agreed upon? Why is it that the screenshots always seem to be chosen by a single person, without regard to the runner's or audience's wishes?
Skilled player (1605)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
It was okay, but not more than that. Still good job achieving this.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Former player
Joined: 6/15/2005
Posts: 1711
mwl wrote:
This isn't a big deal, but whatever happened to using the nostar icon or SL's proposed screenshot #5, which we seemed to have agreed upon? Why is it that the screenshots always seem to be chosen by a single person, without regard to the runner's or audience's wishes?
I didn't read the thread super carefully, but I'm curious, who had agreed upon it?
Zoey Ridin' High <Fabian_> I prett much never drunk
Joined: 7/13/2007
Posts: 3
In the words of Marty McFly, HOLY SHIT!
Joined: 4/30/2007
Posts: 150
actually had an amusing screenshot this time around nice one
S@G
Joined: 9/7/2006
Posts: 81
Location: Luxemburg
somone has uploadet this run without telling that its TAS, and saying that its 5 minutes He cutted the beginning. http://www.youtube.com/watch?v=lPvT3qekeqU
I don't need a Signature
Experienced player (505)
Joined: 1/12/2007
Posts: 682
I had a word with the guy who uploaded it there. He's removed it.
Joined: 12/20/2007
Posts: 2
AKA, please tell me how to BLJ on the stairs near JRB to BitDW. I've tried it many times before, and I can't. But, yours is cool!
FREEDOM!
Joined: 5/11/2007
Posts: 12
I don't think it's humanly possible, btw cool movie!
I am what you do every 5 minutes
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
S@G wrote:
somone has uploadet this run without telling that its TAS, and saying that its 5 minutes He cutted the beginning.
*Sigh* Why do people keep doing this?
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
S@G wrote:
somone has uploadet this run without telling that its TAS, and saying that its 5 minutes He cutted the beginning. http://www.youtube.com/watch?v=lPvT3qekeqU
Thank you S@G for bringing it to us (especially the author's) attention.
Experienced player (505)
Joined: 1/12/2007
Posts: 682
I found another one: http://uk.youtube.com/watch?v=6gLRfsWupN0 I've PMed this guy twice about removing it. He's still done nothing. I'll send him one more PM, and if it isn't gone by then, I'll contact YouTube about it.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Goes to show that the ways, that the encoder guideline "the tool-assisted disclaimer should overlap prominently enough in both the position and the moment that removing it would be too much work (though not mask out anything particularly interesting)" is followed, can still have some improving in efficiency...
Joined: 12/27/2007
Posts: 50
Location: UK
What an amazing run. I hadn't watched the other runs until I saw this one, and it not only convinced me to watch the entire back catalogue (even the 100% run), but to register too. Good job guys.
1 2
5 6 7