About this run

This is my second attempt.
Gradius 3 completed in arcade mode.
This is 45 second improvement than my cancelled submission.
This is 56 second improvement than Tviks publushed movie.
This is 1 miniute 59 second improvement than Warps published movie.

General Info

Emulator used: SNES9X v1.43+ rerecording v9
  • Aims for fastest time
  • Kill almost every enemy
  • Uses no warps
  • Play at hardest level
  • Genre: Shooter

About this game

Playing at arcade have to press A rapidly for a short moment. Unlike in Adelikat's Gradius run, Gradius 3 doesn't use many speed upgrade. You can choose your Type of weapons, or your custom weapon. I don't use missile in this run, it causes lag. I don't use reduce in this run, it makes the game too easy. I used standard options to create the pattern like in Adelikat's Gradius run to turn this game into art form, and fast boss fight with E-Laser. There are 10 stages in this game. I used E-Laser to quickly take out the boss than other lasers. I skipped the bonus stage, its boring. If I have 3 or more options, option eater will appear in Stage 2, 4, 5, and 6. If the option eater touches your options, it get taken away, so avoid it at all cost. If I have 2 or less options, option eater will not appear.

Improvement

Better boss fight, lag reduction, better use of options
I think it will obsolete both published movie.
Enjoy!

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Here goes! Feel free to clean up the list.

adelikat: Accepting for publication as an improvement to _both_ published movies.


Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
Cpadolf wrote:
What I think is more noticeable is the much greater precision and playing more with danger.
That's cool. Since this is a "100% kills" run, it should indeed kill every killable enemy if it is physically possible. My run didn't, and the currently published run doesn't, so this is indeed something which ought to be improved. Makes the TAS more admirable too, IMO. Aiming for 100% kills in this game is quite hard and laborious. I know. :)
Skilled player (1444)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
After completing level 7 I noticed that the publication text for this movie is false, you can actually kill everything in it and I think the author does. It is an optical illusion that makes it seem that he does not kill every enemy, because the level is only 1.5-2 screens tall and looping when you go up and down. There is no diverging paths. This also means that my video will most likely be a true 100% kills.
Agare Bagare Kopparslagare
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Coming to think of it, the level indeed wraps after just about 1.5 screens. The paths are still divergent, though, but since the claim is erroneous nevertheless, I removed it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.