I am working on this and it seems to be going pretty well.
A few of the rng things are frame based.
Trans to a
variety of places on the world map. (256 frame cycle)
Descend/ascend to any empty square on a dungeon floor.
Force all the low level enemies to be undead. (4xp instead of 3)
Whether the undead spell "misses" is based on the sprites animation.
Spamming B advanced the RNG for most other things.
Pirate ships with a single crew member.
Pirates in Exodus Castle Moat.
8 hitting the floors with poison.
Horse doesn't speed up movement.
I read somewhere it reduces food consumption, but that shouldn't be a problem in this run.
Does anyone else have experience with the time lord freezing the mobs in Exodus Castle?
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1. Cave of Fire - Mark of Force, Mark of Fire, looting treasure
2. Yew - Pray
3. Fights vs. undead to get 400xp/2500gold total
4. Castle - Level up
5. Pirate
6. Ambrosia
* Shrines - cards, 50int
* DODGE MAN-O-WAR!?!
7. Sosaria - trans to NW corner, moongate (0->2->7)
8. Cave of Moon - Time Lord
9. Castle Exodus - moongate (7->5) when pirate is in moat
* Dodge first dragon, others are frozen
* Poison floor, rest, poison floor
* Pray - love, sun, moon, death
* Run away
* WIN !