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P.JBoy
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Editor
Joined: 3/25/2006
Posts: 850
Location: stuck in Pandora's box HELLPP!!!
Nice World 7, very entertaining indeed. Kyrsimys, he got the wand late because I told him to
Joined: 4/5/2007
Posts: 72
AKA wrote:
I had a little test on the second level and ended up roughly about 7 frames quicker although I'm pretty sure it possible to gain 4-5 more, I also sacrificed a little at the end for an entertainment opertunity. If you look closely you can see a strange image of Toadstool. http://dehacked.2y.net/microstorage.php/info/415089676/Mario%20Adventure%20v2.fcm
AKA: I can do level 2 about 1 second faster, but it ends up that i dont have enough coins if i do it, and also, i can beat your wip without using the trick that lets me go one second faster ^_^ (even if this one gets published, im going to make a second run after to make everything as perfect as possible)
Chamale
He/Him
Player (178)
Joined: 10/20/2006
Posts: 1352
Location: Canada
Chamale wrote:
Kyrsimys wrote:
Through where? Run left to where? Do you mean running when you are inside the wall? If so, that's impossible.
I oppose you. I'll post a video that just does the first level of SMB3, running left through a wall.
Hmm... I've been having trouble doing the "fall through a corner" trick, going left or right. Any tips?
Joined: 4/5/2007
Posts: 72
not much tips i can give except that you have to be at running speed, and it might take quite a few rerecords to get it to work.
Joined: 4/5/2007
Posts: 72
http://dehacked.2y.net/microstorage.php/info/551589849/Mario%20Adventure%20v2.fcm There's a free WIP for you guys, I didn't really plan on putting up a new WIP until I finished world 5, but because I'm getting my new computer today, I pretty much have to. (btw, the spellchecker thing sucks)
Tompa
Any
Editor, Expert player (2141)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
So you weren't able to walljump, that's sad :(. Nice WIP however!
Chamale
He/Him
Player (178)
Joined: 10/20/2006
Posts: 1352
Location: Canada
BAH. I admit it, it's impossible to go through a wall running left. Dang.
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Yep. It would be awesome if it wasn't. And good WIP karter. I really like nitsuja's slide-running technique.
Joined: 4/5/2007
Posts: 72
well, progress has been slow, but with good reason. i have been talking with kyrsimys about a few things involving world 5, as this world is most important in terms of this is basically going to decide how much faster this run is going to be compared to the other run on the site. we know for sure it is impossible to jump through the blue diagonal lined walls from what me, tompala, and kyrsimys have tested. we are still deciding on the exact amount of music boxes that we need (all items are being bought in world 5, posisbly world 4) we are still deciding on whether or not getting the feather and buying a flower for later on in the w4 coin collecting level is a wise choice, kuribos shoe might be a nice alternative. getting kuribos shoe from a hb is faster than getting a music box to skip and getting it from an enemy (15 or so frame difference between buying music box and facing hammer bros) as of right now, i am finished level 3 of world 5, right beside a mushroom house, but chances are i might be going to world 4 instead to buy the items, because the first hb thats in the way isnt a nuisance because i need to fight him anyway
P.JBoy
Any
Editor
Joined: 3/25/2006
Posts: 850
Location: stuck in Pandora's box HELLPP!!!
karterfreak wrote:
we know for sure it is impossible to jump through the blue diagonal lined walls from what me, tompala, and kyrsimys have tested.
What about me!!!
Joined: 4/5/2007
Posts: 72
heh, sorry pjboy, i forgot to mention you, although i have you written down as one of the people who helped XD
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
It's a shame the run has been dropped, I had a look at the last WIP posted. Unfortunately, it's very suboptimal and a long way off meeting the standards set by the current SMB3 runs. It's apparent speed values weren't used because sliding speed is not maintained in any of the levels where it's appicable. I had a go at the first level and improved it by 64 frames . Sadly I think my WIP is also improvable by a sizeable amount. Now 91 frames faster
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